Total War: WARHAMMER

Total War: WARHAMMER

Advanced AI Mod
Lucavi 2 Sep, 2017 @ 2:23pm
Chaos still auto-focuses the player
Is there any chance you could tone down Chaos beelining straight for your settlements when they spawn? Its silly to have a gigantic battle between the Dwarves, Empire, Vampires and Greenskins up until the first Chaos invasion, only to have Chaos completely bypass everyone else en-route to the player faction. The Warherd of Chaos and Norsca dont seem to do it, just Chaos.

Chaos should never gently step through defensless Cities just to slaughter whoever the player is. It reeks of Realm Divide in Shogun 2, and that was 0 fun to anyone.

Other than that, I love this mod. The AI army composition is enjoyable and the Greenskins are extremely aggressive.
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Showing 1-3 of 3 comments
Celtik  [developer] 3 Sep, 2017 @ 3:55pm 
Thank you for the feedback. I decreased the piority of anti player tasks for Chaos by half but it seems it's not enough yet. I'll decrease it further in next update. My goal is to make Chaos go for the player as it was designed by CA but without ignoring things in their path.
Lucavi 9 Sep, 2017 @ 12:11am 
I've already noticed a huge difference. On a greenskin campaign, Chaos made its way south towards me, but sacked every town inbetween, and even split off to take other cities (it was in a giant 6 stack death-blob until it reached Sylvania). Thanks for the adjustment!
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