Killing Floor

Killing Floor

KF-Leveling-PerkyV5_1059fix (and 100p version)
When I try to play the map this shows up
Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2296 MHz with 3932MB RAM
Video: Intel(R) HD Graphics 4000 (2843)

Can't create object ZombieScrakeBase13: class ZombieScrakeBase is abstract

History: UObject::StaticAllocateObject <- (ZombieScrakeBase ZombieScrakeBase13) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieScrakeBase13 24786) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 24786)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-Leveling-PerkyV5.myLevel 24786==24786/1058848 24596 640) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-Leveling-PerkyV5) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

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Showing 1-3 of 3 comments
sandu 20 Apr, 2015 @ 2:11pm 
Same :|
BurstAngel 23 Apr, 2015 @ 10:51am 
Just start the fixed version the 1059fix.rom
Then it worked for me perfectly
Last edited by BurstAngel; 23 Apr, 2015 @ 11:11am
WeebuKicks 15 May, 2015 @ 9:42am 
This map is crap its all fake you just level up while you are in the map once you rejoin all your perks level gets back to what it was before you leveled them up so don't waste your time.
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Showing 1-3 of 3 comments
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