XCOM 2
More Traits
 This topic has been pinned, so it's probably important
RealityMachina  [developer] 29 Aug, 2017 @ 1:23am
Traits currently added/restored by this mod
Hunter of____

This adds an equivalent Hunter trait for most of the Fear Of____ traits. When a soldier recovers from a specific fear, they earn the Hunter positive trait: this lets them do +2 damage against that kind of alien or ADVENT.

Fear of Heights

Soldier has a chance to panic when they start a turn on high ground.

Fear of Squadmate Missing Shots
Soldier has a chance to panic if their squadmates keep missing 80% shots

Fear of Breaking Concealment

Soldier has a chance to panic when they break concealment

Fear of No Movement
Soldier has a chance to panic if they don't move for a full turn

Insubordinate
If faced with three or more enemies or is flanked after moving, soldier may roll for panic. This may also cause the rest of the squad to roll for panic.

Critic
Soldier will criticize other soldiers if they miss too many shots, causing them to roll for panic.

Wilderness/Urban Inexperience
Lose two mobility when this soldier is deployed in specific environments.

Urban Combat Training/Wilderness Survival Training
Gain two mobility when this soldier is deployed in specific environments.

Full Cover Obsession/Risk Tolerant
Lose 5 aim when out of a specific cover type.

Good Profile
Gain +10 defence when in cover.

Steadied Aim
Gain +5 aim when in cover.

Born To Kill
Gain will when this solder kills an enemy.

Unshakable - soldiers with this trait will no longer become shaken from going on missions: they will always come back Tired no matter what happens.

Pounce - soldiers with this trait will take a free shot on a random member of a pod that is revealing themselves. This shot will not break concealment.

Firefighter - soldiers with this trait and get set on fire, will automatically put themselves out at the end of their turn.

Poison Tolerant - soldiers with this trait will no longer take damage from being poisoned. (They're still affected by the aim debuff, though!)

League Pitcher - soldiers with this trait can throw or launch grenades a few tiles longer.

Dense Head - soldiers with this trait will be knocked out if an enemy tries to mind control them. In addition, they can now wake from being knocked out automatically instead of needing assistance.

Comeback Kid - soldiers with this trait will gain an aim bonus for their next attack, whether it's from being damaged or if they missed a high percentage chance shot.

Inspirational - soldiers with this trait may randomly acquire ability points while on missions.

Overseer - soldiers with this trait will enter Overwatch every time a teammate fires an Overwatch shot.

Ferocious- soldiers with this trait can survive one killing blow, that will make them berserk and immune to future incoming damage for one turn.
Last edited by RealityMachina; 1 Dec, 2019 @ 6:30pm