XCOM 2
Doctor Mandarbs Map-Pack (WotC)
Doctor Mandarb  [dezvoltator] 30 aug. 2017 la 22:25
Bugs & Mistakes
Please report any bugs, or mistakes in the maps here. Best is always with screenshots, or even better video. I can only act, if I know what needs fixing. Thanks !!!
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GOWONZU 31 aug. 2017 la 5:09 
I had a problem in the Wilderness PCPs, there was a giant block of floating land, im assuming it was this mod, I dont think the dlc would be that buggy (Sorry i forgot to take a screenshot)
Doctor Mandarb  [dezvoltator] 31 aug. 2017 la 5:15 
Giant block of floating land. Yes, sounds liks wilderness :D But the discription isn't conclusive enough yet. Was it like a boulder thingy, or did it feel more like the sides of that floating thing where missing?
I have a mission breaking bug, we have a "recover DNA sample from ADVENT train" objective- but it's under the map (next to the train itself). The map has a single house and a train with 3 carts. Saving & reloading doesn't help
I had a "recover the data" mission with broken (non-existent) hacking-box. I'm guessing it's from one of the small-town pcp's this adds, but I'm not sure how to confirm.

Pics:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1126317688

Edit: Reloading the map doesn't help.
Editat ultima dată de Not a Bard; 2 sept. 2017 la 8:33
Doctor Mandarb  [dezvoltator] 2 sept. 2017 la 8:33 
@Dead Squirrel, tell me please what do you have inside this folder on your harddrive?

....Steam\steamapps\workshop\content\268500\1124050097\Content\PCP
Postat inițial de Doctor Mandarb:
@Dead Squirrel, tell me please what do you have inside this folder on your harddrive?

....Steam\steamapps\workshop\content\268500\1124050097\Content\PCP

Just "CityCenter", so I bet it's not this mod. Pardon the false positive, hey! I wonder what else may have messed with the hacking station?

EDIT: I'm jumping the gun. I do have SmallTown in Parcels, just not in PCP.
Editat ultima dată de Not a Bard; 2 sept. 2017 la 8:41
Doctor Mandarb  [dezvoltator] 2 sept. 2017 la 8:40 
Yes, currently I don't have Small Town PCP's out there. I had in the version before yesterday. So it could be, that the Game still thinks they are in, and remembers them. I hate XCOM for it's memory of old things :(
Postat inițial de Doctor Mandarb:
Yes, currently I don't have Small Town PCP's out there. I had in the version before yesterday. So it could be, that the Game still thinks they are in, and remembers them. I hate XCOM for it's memory of old things :(

Ok, cool! I'll delete and reinstall the mod then. Thanks for the quick response man! I love the stuff you're adding.
Doctor Mandarb  [dezvoltator] 2 sept. 2017 la 9:53 
Mh, @Dead Squirrel the house in the background is mine. It's a parcel, and yes I noticed that the Game has new mission markers. Thats why I didn't touch them and only added things outside the house. Like those cop cars. Man, that game broke modding so hard :(

Doctor Mandarb  [dezvoltator] 2 sept. 2017 la 9:54 
I hope the Game designers are pushing hard on some updates too but I doubt that. Somehow :(
Doctor Mandarb  [dezvoltator] 3 sept. 2017 la 9:56 
@Dead Squirrel sadly I was able to reproduce your "hacking bug" but more sad it, that I was able to reproduce this on a PC with only XCOM 2 and NO MODS and no developments tools on it. That tells me, your bug is a bug the DLC brings to us.
Postat inițial de Doctor Mandarb:
@Dead Squirrel sadly I was able to reproduce your "hacking bug" but more sad it, that I was able to reproduce this on a PC with only XCOM 2 and NO MODS and no developments tools on it. That tells me, your bug is a bug the DLC brings to us.

I was wondering about that. Actually, it did happen to me before in vanilla xcom2, though I don't remember if I was modded.

Anyway, ha, your pcp's look fantastic! They fit rediculously well with that existing location.
Doctor Mandarb  [dezvoltator] 4 sept. 2017 la 1:30 
@Dead Squirrel that was the intent, to have them fit in, that even I sometimes wonder if this is my PCP or not :D I'll go back to the main game for a bit, since WotC brings to many bugs. To continue my work means potential mor fixing onces they fix their bugs.

I'm currently at around 400 PCP's (when my update hits later today). And thats as far as I want to go.
Bhouse33 10 sept. 2017 la 11:33 
Deactivated every mod but this one, crashes on gatecrasher.

For anyone else troubleshooting mod crashes:
First, disable ALL your mods and try, to make sure its not something within the base files.

Then, take your list of mods and split it in two. Load one half then the other, see which half crashes. Take that half, split it in two again, load one half then the other, see which half (now quarter of the original set) crashes.

Rinse and repeat.
Disabling individual mods is monumentally slow
Postat inițial de Atreyu:
Deactivated every mod but this one, crashes on gatecrasher.

For anyone else troubleshooting mod crashes:
First, disable ALL your mods and try, to make sure its not something within the base files.

Then, take your list of mods and split it in two. Load one half then the other, see which half crashes. Take that half, split it in two again, load one half then the other, see which half (now quarter of the original set) crashes.

Rinse and repeat.
Disabling individual mods is monumentally slow

Same issue with Gatecrasher, disabled and worked perfectly.

If you need the report tell me and i will recreate the crash.

PS : Love your work since vanilla xcom2
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