STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Star Wars Battlefront Commander 1.05v2
NobleNerd 28 Sep, 2018 @ 10:01am
Bugs and Suggestions
Just a quick brain-dump. Love the mod.

BUGS:
- There are two versions of the Keldabe Battleship in GC.
- The overhauled Keldabe Battleship has no unit icon.
- The turrets on the overhauled Keldabe either have invisible projectiles or don't fire.
- The mass drivers on the overhauled Keldabe are labeled as turbolasers.
- The old version of the Venator can still be bought at Merc Stations in Skirmishes.
- MALs can't attack aircraft.
- Many direct projectiles are aimed above a unit's hitbox (resizing issue).
- Kandosii projectiles are invisible.
- Prices for Rebel ships in Space Skirmishes are very wrong.
- The TIE Avenger and certain hardpoints say [MISSING] in their descriptions.
- Certain ships that have hangars don't deploy any/enough fighters or bombers.
- The AI doesn't know how to use the Galactic Market Station in Skirmishes.
- TIE Hunters don't fire.

REBALANCES:
- Nerf MAATs
- Nerf Broadside Cruisers (the Empire really doesn't need that kind of firepower).
- Nerf Bombing Runs.
- Nerf engine boost duration of K-Wings.
- Nerf standard infantry against fast air units.
- Buff Space Station HP and maybe add more hardpoints.

NEW PLANET SUGGESTIONS:
- Reytha from Star Wars: Galactic Battlegrounds. Infantry bonuses.
- Zaloriis from SW:GB.
- Krant from SW:GB.
- Hanoon from SW:GB. Terraformed asteroid moon near Krant.
- Oba Diah, center of operations for the Pyke Syndicate.
- Concord Dawn, a Mandalorian-controlled planet with a massive crater.
- Smarab, a rocky planet with a moon half-crushed and buried in its surface.

UNIT ABILITY SUGGESTIONS:
- Lock S-foil function for StarVipers. Also reverses guns, firing backwards.
- Proton Torpedoes for X-Wings, E-Wings, StarVipers, and other units (wiki stats).
- Concussion Missiles for A-Wings, Z-95s, Pirate Fighters, and other units (wiki stats).
- Light Ion Cannon for Z-95s (wiki stats).

NEW UNIT SUGGESTIONS:
- Rebel One, the modified Providence-class used by the Rebellion (hero unit).

PLAYABLE BLACK SUN FACTION:
Starting Planets in GC:
- Ord Mantell
- Reytha
- Oba Diah
- Smarab
Land Buildings:
- Pirate Outpost for most infantry units.
- Black Market Dealer for most vehicle units and some ships.
- Black Sun Palace for special units and income.
- Merc Outfitter for tech upgrades.
Land Units:
- Pirate Infantry
- Pirate Rocket Infantry
- Merc Assault Troops
- Merc Grenadiers
- Savrip Brute
- Pod Walkers
- Swamp Speeders
- Skiffs
- Nightsister / Ubrikkian Speeders
- WLO-5 Speeder Tanks
- Nightsisters
- Gladiator Droids; appeared as a "boss" in Star Wars: Shadows of the Empire.
Special Units:
- Racketeer, the Black Sun equivalent to Defilers. Reintroduces the Corruption ability.
Space Structures:
- Asteroid Space Station; only available in "Level 1," but provides most ships.
- Merc Space Station; provides other units and spawns V-Wings and IPVs in battle.
Space Units:
- Pirate Interceptor Frigate
- Gozanti Cruiser
- AEG-77 Vigo, anti-fighter escort ship.
- Conqueror-Class Assault Ship, fast gunship armed with lasers and heavy ion cannons.
- Lancer-Class Pursuit Craft, fast anti-fighter ship.
- Rihkxyrk Assault Fighter (renamed Pirate Fighter)
- Kihraxz Light Fighter, interceptor equipped with light lasers and missiles.
- Vaksai Fighter, medium fighter equipped with lasers and missiles.
- Ixiyen Attack Craft, gunship packed to the brim with lasers and missiles.
- Supa Fighter, asymmetrical fighter design armed with lasers, ion cannons, and missiles.
- StarViper
- Skipray Blastboat
- Toscan 8-Q, support gunship armed with lasers, ion cannons, and missiles.
- Z-95
- Y-Wing
- Several other Clone War era ships.
Heroes:
- Prince Xizor and his Virago starfighter.
- Guri and her Conqueror-class, the Stinger.
- Ketsu Onyo and her Lancer-class, the Shadow Caster.
- Dengar, the Corellian bounty hunter.
- IG-88, moved from Mandalorian faction.
Last edited by NobleNerd; 13 Oct, 2018 @ 5:10pm