Team Fortress 2
Hullygan Slingshot v2
Stats
-30% Damage

Headshots don't instantly kill
Headshots can stun the enemy
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Εμφάνιση 1-15 από 42 σχόλια
Pros:
can bounce off walls (can bounce 5 times)
+25% reload speed

Cons:
(each time it bounces) -25% damage
-75 clip size
both of hese stats ideas i like so if they can be putted togeather and thats a ballanced weapon based on irl logic
my idea:
shoots stones that deal 25 damage. 75 if crit.
you can charge it up for it to go faster and further
if it hits the head its crit.
maybe a scout/sniper pick rather than a close range type pick?
btw old idea
same as this one but headshots instead stun the enemy
Τελευταία επεξεργασία από playername; 3 Ιουν 2016, 1:17
Αναρτήθηκε αρχικά από Verwüstung:
Maybe a sandman reskin?
I hate reskins
+projectile can bounce
+stun enemy on hit based on distance
-no headshot
-25% less speed and bigger arc,because you cant throw so fast whit this thing,and stones have big air resistance

the perfect long range scout
Τελευταία επεξεργασία από السيد يوم الدفع; 9 Απρ 2016, 13:51
Cant headshot, Causes enemy to bleed - stun if right distance (aka short ranged - long ranged is bleed, and mid - long ranged is a stun, they can stack) -25% damage, 65% faster recharge time.
Αναρτήθηκε αρχικά από PixaletedMax:
Pros:
can bounce off walls (can bounce 5 times)
+25% reload speed

Cons:
(each time it bounces) -25% damage
-75 clip size

So what your saying is that if it bounced 4 times, then hits someone, it does absolutely no damage?
Actually, i think this would be a cool reskin for the Flying Guillotine and/or the Sandman.

A new animation + kill icon
Τελευταία επεξεργασία από kajexz; 18 Απρ 2016, 21:44
Αναρτήθηκε αρχικά από kajexz:
Actually, i think this would be a cool reskin for the Flying Guillotine and/or the Sandman.

A new animation + kill icon
No.
Αναρτήθηκε αρχικά από australium black box:
Αναρτήθηκε αρχικά από kajexz:
Actually, i think this would be a cool reskin for the Flying Guillotine and/or the Sandman.

A new animation + kill icon
No.
No more reskins.
This would be a scout secondary.
Hold to charge up a shot
Shot would deal more damage and knockback based on the distance travelled
Headshots will mini-crit
Fully charged headshots cause disorientation (wobbly screen + fluctuating mouse sensitivity + no jumping)
Has about 15 ammo in reserve
40% slower reload than stock pistol
But why are we making stats for this anyways? It's an entirely new type of weapon, and so it shouldn't have stats comparative to other weapons. Do the Huntsman or Flare Gun have any stats written on them?
Αναρτήθηκε αρχικά από PixelatedMax:
Pros:
can bounce off walls (can bounce 5 times)
+25% reload speed

Cons:
(each time it bounces) -25% damage
-75 clip size
Good stats!
Αναρτήθηκε αρχικά από =Uber The Sylveon=:
Αναρτήθηκε αρχικά από australium black box:
No.
No more reskins.
I AGREE
Firstly, how can this be a reskin? Of what would it be?
Secondly, Headshots M8!

I think the damage should deal 30 dmg normally and 90 on Crit (like normal)
It should have a clip of 6 pellets(?)
If it has a charging machanic like the Huntsman, make it only affect Distance, because the damage and ammo count is already to low
And it can Headshot.
The Downsides would be sacrificing a secondary of more reliable damage or better utility

Intended for scout but I don1t see why not Sniper

Of course this is all assuming the buff the Wrap Assassin, maybe give it a second of stun and boost the damage and splash damage 50% while giving the splash some bleed and stun as well. Not to mention a faster switch-from speed.
Τελευταία επεξεργασία από Pimp Skeletor; 13 Δεκ 2016, 15:40
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