Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
second suggestion woud be a Panzer 4 with a 75mm rocket launcher instead of the gun
Gameplay Complications:
________________________________________________________________
1. Soviet AI: (Heroic)
Spawns Tons of Infantry in the beginning, which is fine.. BUT:
- If you take out the first infantry waves, it takes up to 10 Minutes for him to spawn ANYTHING.
- When he spawns tanks, he spawns either IS-3's or so (Playing the 47 Year Setting)
or generally, speaking about the numbers, waaay to few tanks from my perspective. I had 1 good positioned Pak 44 take out the entire soviet armoured force in about 2 minutes.
-> I dont know how much you can do about that, but I think the soviets would be more of an challenge if they spawned even more tanks. I play against 3 Soviet Heroic AI's and its like a walk in the park for me on an open map.
2. German AI (Heroic)
The German AI is ok so far concerning the Infantry. (Would be cool to make him choose the 45+ year units aswell). When he spawns tanks, he 99% of the time comes up with : jagdpanther, jagdtiger, brummbär. which get outflanked , detracked and destroyed faster than you can say "goebbels". Is it possible to make him choose more tanks with turrets (besides panzer IV) -> stronger turreted tanks like panther f or higher?
Besides those 2 Things I have encountered, I am totally fine with the mod. But as I am a bit of a eastern-front lover, I am really let down by the soviets and I cant put on a game against 7 Heroic Soviet AI's because the infantry spawns will most likely crash my pc.
3. Kampfpanzer 70 ATGM.
I have shot this thing against an m26 pershing at least 4 times. I dont know whats wrong with the munition, it detonates on the enemy tank, making is look like melted (the textures on the impact hole appear) but i dont penetrate him , nor do I kill him. Even an E-50 does a better job against a tank firing ATGMs? or am I missing a logical point here?
Bugs:
_____________________________________________________________________
1. When my Kampfpanzer 70 gets shot in the amo-rack, the entire thing tends to explode so many many times, like glitching and exploding again that my entire pc starts to freeze. Same happened to me with the wespe with pak 43.
Suggestions:
___________________________________________________________________
Id love to see Allied Infantry Units (Year 45+)
- Is-10 or so? (Havent encountered it in the game so far, would be a nice ANTIMAUS)
- Begleitpanzer 57 - Would be nice seeing this thing work on the flanks. Its similar to your 5cm Kugelblitz but with higher armour penetration?
- We could definetly use a waffenträger with pak 44!
- T34-100 (Please do this and make this thing spawn in huge numbers with the soviets, this would be great!)
Again, thank you for this mod. I really enjoy it and dont expierience any crashes (at least mine are just perfomance related). Keep up your work and I am looking forward torwards your updates in the future!
The Wespe with Pak 43 does not turn automatically and does not track a target. The Only way this thing works is if you press the rotate button to a certain part of a map and if a tank gets through that part you have a 50-50 chance that this thing even fires. It's pretty useless as it is now. I have to manually drive it and manually aim to use it and you can imagine how hard that is on a moving target away 250 ingame meters. pain. in. the. ass.