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It would be good if you added two options: First is normal white peace and the otherone is that one party gets their wargoal fulfilled and then a peace treaty is signed. So for example if I justify on France as Germany for taking (back) Alsace-Lorraine and I send them a request while at war, they can agree to give me my war goal in exchange for peace.
All in all it will take a lot of planning to come up with such a feature and figure out how such negotiations will go down as it will require a heafty amount of conditional statements. Not sure how long it'll take me to figure it all out.
But I did see a bug in this, randomly in a war, the AI will ask for peace with all members of the opposing side when they lose territory, but if the War Leader declines and you accept, you get free states and can continue the war. For example, I was playing Yugoslavia, Fascist of course. I had invaded Romania and the Soviets were at war with Germany, I decided to see iff I could pop in and out of the war with this mod, so I joined axis, and the war, Blitz'd Into Ukraine, and as expected got a peace offer from the Soviet Union, I got the states I occupied and such. but then, war did not end, and I NEEDED it to end because Pact of Rome was trying to declare war on me, I would keep getting more and more states, but war never ended.
There should be an event where you have the choice to drop out of the war, and get the land you occupied, a deal of sorts so that you don't need to deal with the war anymore and so the enemy does not need to worry about you anymore.
Or make it so that you can't get land until War leader agrees to peace.