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Minor update to fix some lua errors
-Fixed a lua error with the Frag Grenade
-Optimized the Needler, with new effects and improved behaviour
-Plasma Pistol overcharge can drain Elite shields ( Halo NextBots )
UPDATE 2/9/2022
-Some small backend changes to prevent script errors
-Fixed a small bug with ammo counters
UPDATE 2/10/2022
-Fixed a potential script error with certain weapons
-Some backend changes to support my next Halo SWEPS pack.
-Added a new dynamic scope for the Sniper Rifle.
-Small update, backend improvements.
-Weapon reticles can now target Vehicles( Simfphys, SCars, HL2, LFS, WAC )
-The Rocket Launcher can now lock onto Enemy Vehicles.
-Fixed bug with Needler having Infinite ammo.
-Fixed Reticles not changing color when a vehicle is behind glass.
-Fixed Reticles not changing color when targeting tires of an SCAR controlled by Mad Vehicle.
-Fixed Reticles not changing color when targeting a Simfphys vehicle's tires.
-Plasma weapons can now cool down while Holstered.
-Simfphys vehicles no longer take ridiculous amounts of damage from Plasma weapons.
-Fixed dynamic Needles sometimes bugging out.
-Finally fixed announcer sound effects not playing in sync for Objectives
-Fixed Needler bugs, when dropping the weapon.
-Fixed weapon sounds being stopped when picking up another weapon off the ground.
-Backend improvements and fixes.
-Reduced Sniper Rifle screen range.
-Updated material shaders for all weapons
-New Spawn and Kill icons for all weapons
-Needler Compatibility updates for my next SWEPS pack.
-Fixed Prediction errors with the Rocket Launcher's Lock On.
-Added a red dot when aiming at an enemy's head with the BR.
-Fixed Enemy LFS AI controlled aircraft showing a red reticle when Ignore players is on.
-Fixed bugs relating to red reticle and glass
-Fixed screenshake effects not working in SinglePlayer.
-Removed console dev text.
-Performance improvements when citizens attempt to pick up the weapons (NPC SWEPS )