Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It takes a few moments for Mech to Auto-Activate when entering.
There is a Power Save mode. Good for Transport and non-combat. No Sprint or Weapons.
The base mod has no way to Charge the Mech. Requires another mod. (Below)
Repair Packs restore 500 Health. Mech's do not passively heal.
It takes 12 Repair Packs to fully heal a base Mech. 20 Packs per 10k Health.
At 0 Health, Mech's die and can not be repaired. They can not be harvested.
Repair Kits must be manually used, basically "fed" to the Mech like meat.
Eating Repair Packs does nothing to the player. No Health.
Ammo should load Automatically. Can load weapons Manually. Plasma only loads Automatically.
All weapons have a "Charge" (like 100% Gas in Chainsaw) not an ammo-count (Like Pump Shotgun having 6).
Mech Spawner Item Quality doesn't matter.
Mech can level up 88 times to a total 89.
Level gains are based on Server Dino Stats per Level modifiers.
Spawning a Mech above Lv. 1 will increase Stamina.
Spawned Mechs get a Taming Bonus, effects only Stamina.
Admin Commanding imprint quality will lower stats greatly.
RefillStats repairs, but does not recharge Mech or reload weapons.
If Machine Guns won't Fire, Re-equip, press R to Activate and immediately hold Space to fix firing.
Paint the Mech by coloring the Weapons and Armor Parts using Dyes.
SetTargetDinoColor does not work.
Painting the Spawner Item with Dyes does nothing.
Ammo Consumption per Shot:
Plasma - 2% (50 shots)
Sniper - 10% (10 shots)
Flamethrower - 4% (25 shots)
Machine Gun - 2% (50 shots)
Missile - 4% (25 shots)
Controls:
Lower Helm - Q
(With Cabin equipped, Activates UI)
UI Controls Overlay - O
(With Cabin equipped)
Torso Weapon, Activate - R
(Torso Equipped and have Ammo)
Torso Weapon, Fire - Space (Hold)
(With Torso Activated)
Legs, Sprint - Shift (Burst)
(With Legs Equipped and loaded with Acceleration Carterage, must activate in UI Controls. Sprints in Bursts, like a Trike.)
Arm Weapon, Activate - Ctrl (L or R)
(With weapon equipped and have Ammo)
Arm Weapon, Fire - Left Click
(With weapon activated)
Arm Weapon, Aim - Right Click (Hold)
(With Sniper/Plasma, Activated.)
Arm Weapon, Aim Zoom - Right Click (Hold), then C
(With Sniper Activated.)
Charging Station (Same Author)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1530695114