XCOM 2
Unrestricted Customization - Wotc
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Toxic Frog  [udvikler] 1. dec. 2017 kl. 1:58
Suggestions
- unrestrict spark body parts
- unrestrict voices
- investigate if possible to change weapon 3d model (while keeping weapon mods, etc)

Sidst redigeret af Toxic Frog; 10. nov. 2018 kl. 6:20
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Toxic Frog  [udvikler] 1. dec. 2017 kl. 4:29 
"Time Turner
Is there any chance we will have the options for stuff like male helmets/hairstyles/heads on females and vice versa? because there are a few helmets from mods that are only showing up on males that I want for my females such as HK-47 heads"

- game crashes when attaching female head on male and vice versa, didn't test for hairstyles and helmets
Sidst redigeret af Toxic Frog; 10. nov. 2018 kl. 6:22
Allowing more than 1 upper and 1 lower face prop would be nice
Portico 17. apr. 2018 kl. 4:10 
A means for new recruits to make use of customization options on new game start. MCM support to limit paint and armor camos.
Wet Dog Squad 28. juli 2018 kl. 21:10 
Oprindeligt skrevet af Comedy Otter:
A means for new recruits to make use of customization options on new game start. MCM support to limit paint and armor camos.
Gonna bump and ditto this, if this mod is still in development.
Sidst redigeret af Wet Dog Squad; 28. juli 2018 kl. 21:11
Powercore2000 13. sep. 2018 kl. 5:49 
Hi, ive been using your mod to organize all the customization mods I use, and i think it would be really helpful if by default, new customization itesm got shoved into their own cateogires like an unsorted sublist isntead of in all tech and armor levels so that way new customization mods dont clutter the entire list
Gguy 12. okt. 2018 kl. 4:21 
You gotta add like a button that keeps certain armors from mixing in the randomly generated characters, or a button that allows you to manually "select" which specific armors will be applied to randomly generated characters. This has to be done to avoid gaps in arms, legs and other such things.
Beta 15. okt. 2018 kl. 7:30 
Oprindeligt skrevet af Erysch:
Allowing more than 1 upper and 1 lower face prop would be nice
I second this. Another option that would be nice is to be able to import a character entirely, including the face and voice and stuff, in addition to having the option for just the outfit. Not sure if it'd be possible though
Sidst redigeret af Beta; 15. okt. 2018 kl. 7:33
Wet Dog Squad 18. okt. 2018 kl. 15:06 
Something that I'd love to see, if it's feasible, is soldiers having a different saved appearance for each armor, with their starting appearance imported from what they're currently wearing, still.

Like, I want my soldiers to have a different appearance depending on if they're wearing T1, T3, T2/heavy, light, medium, or TLP armor, like in vanilla. It's a real pain to have to manually customize their appearance each time I change their armor.
The Hitch-hiker 21. okt. 2018 kl. 17:30 
This falls under wilder, crazier stuff, but would it be possible to bind customization options to certain triggers in game i.e. ranks, tech-levels, etc?
Hohen 24. okt. 2018 kl. 2:54 
Maybe a default for armor button? Or clear customization.

That you can you simply go back to default look of armors, especially useful for Ruler Armors.

I might just be missing something.
yes_commander 13. nov. 2018 kl. 6:51 
I posted this on the main page before I spotted this discussion.

I'd love to see Hide/Delete options in basically as many categories as humanly possible. Particularly Hair and Facepaint though.
Franimus 24. nov. 2018 kl. 21:22 
Would it be possible to enable customization for faction soldiers' stance and nationality?
Iridar 2. jan. 2019 kl. 4:49 
I have a mod that solves the problem with Alien Armors.

Feel free to reference it as an additional mod, or fully include its functionality into your mod. Thanks a lot for your UC, it's a godsend.
Sidst redigeret af Iridar; 2. jan. 2019 kl. 5:57
Toxic Frog  [udvikler] 2. jan. 2019 kl. 5:08 
Oprindeligt skrevet af Iridar:
I have a mod that solves the problem with Alien Armors: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1611754995

Feel free to reference it as an additional mod, or fully include its functionality into your mod. Thanks a lot for your UC, it's a godsend.

Link doesn't work "That item does not exist. It may have been removed by the author."
Never used steam file sharing, but if it's like mods you may have to set the visibility to public.
Iridar 2. jan. 2019 kl. 5:57 
Oprindeligt skrevet af Toxic Frog:
Oprindeligt skrevet af Iridar:
I have a mod that solves the problem with Alien Armors: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1611754995

Feel free to reference it as an additional mod, or fully include its functionality into your mod. Thanks a lot for your UC, it's a godsend.

Link doesn't work "That item does not exist. It may have been removed by the author."
Never used steam file sharing, but if it's like mods you may have to set the visibility to public.
Sorry I gave you the wrong link by accident. Here is the right link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1595591864
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