ARK: Survival Evolved

ARK: Survival Evolved

New (.ini) customizable turrets and weapons
Natrix  [developer] 1 Nov, 2017 @ 1:22pm
Suggestions
What do you want to see in this mod?
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Showing 1-8 of 8 comments
Natrix  [developer] 4 Nov, 2017 @ 6:35am 
I will think about the grades with different DPS and weights. But it will be better to increase number of types of turrets.
In several few weeks i will add rocket turret for hight levels with great AOE damage and crossbow turret for low level players.
Natrix  [developer] 14 Nov, 2017 @ 12:18pm 
Trynnum, i'm testing adjustbles turrets in guns n' turrers mod. It seems to be working on my server, but it would be nice if you can test it too.
would love a AA "anti air" turret my idea for it was a high rof armor ignoring turret that lowers flier speed every hit and does high dps exclusivly targeting fliers.

a tank killer sort of turret IE made specifically to target high hp targets targets the most tanky target available and does massive armor piercing damage with a bleed/burn debuff.

and last suggestion a turret that fires stun rounds "similar debuff to microrator in a AOE explosion"

very nice mods my suggestions are just a few things i feel like the game could benefit from fantastic work !!!
Natrix  [developer] 19 Nov, 2017 @ 8:12am 
Thank you, It's very interesting ideas but some of this turrets will be too OP.

1) For example, You suggest AA turret that will be hitscan, armor piercing and have some damage. It's mean that flyers will have no chanse to survive. (In new update AntiRocket turret is hitscan, but has impulse and very low damage)

2) For tanks I already have Cannon turret, that has great damage and very effective against targets that can't dodge cannonballs. + For close ranges in new update i will add flamethrower turret. It deals more damage to closer and larger target and of course inflame it.

3) I was testing bolo turret, but it was very OP, because if you stop - you dead. Maybe it will be reasonable to add slowing effect for antirocket turret

Anyway, i'm very glad to read you suggestions, because maybe together we can do raids balanced and fun.
DIAVOLO 8 Oct, 2018 @ 8:22am 
requesting setting for bullet/prjecting speed, ex. tesla turret can be avoided by just running (need more speed at bullet)
add 88mm Flak cannon (ridable or auto) turret. to create a turret, you can use a Mek cannon, increase the speed of the projectile. remake the texture and make it a construction. https://en.wikipedia.org/wiki/8.8_cm_Flak_18/36/37/41


добавьте 88 мм зенитную пушку https://ru.wikipedia.org/wiki/88-мм_зенитная_пушка_FlaK_18/36/37 (управляемая или автоматическая)
для создания турели можно использовать пушку меха, увеличить скорость полета снаряда. в остальном только переделать текстуру и сделать это постройкой.
для баланса пушки можно сделать: дорогой крафт пушки и\или использоват в качестве патронов артиллерийский снаряд меха
Last edited by Space88888888Space; 6 Jan, 2019 @ 12:18am
Natrix  [developer] 11 Apr, 2019 @ 9:52am 
Have you tried hide engrams and spawn it to your invertory using console command?
ni7hhogg 22 Aug, 2019 @ 5:05pm 
HI, love your mod.
One suggestion - which will be great for some servers and not others - platform or fortress mounted superweapons.
Maybe:
Very large (say four foundations) very expensive and hard to build. Something that can be fired once every minute or two, but will kill a mid-level brontosaurus or siege walls and everyone near them in one shot. Something for the futurists in the game.
Tip: I tried using "Steampunk" mod tesla towers on my platform which looked amazing for 5 minutes, until they bugged and don't stay attached to my platforms when they move.
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