Space Engineers

Space Engineers

[OBSOLETE] Planetary Installations
Aleena 15 Sep, 2017 @ 3:10pm
Crash to desktop
Planetary Installations is crashing Space Engineers to desktop with the following error:

2017-09-15 16:02:04.441 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at MeridiusIX.PlanetaryInstallations.PlayerDistanceCheck() at MeridiusIX.PlanetaryInstallations.InstallationSpawning() at MeridiusIX.PlanetaryInstallations.Main() at MeridiusIX.PlanetaryInstallations.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args)

This may be because the game I was attempting to load has no planets. While I realize that this mod doesn't really make sense without planets to spawn bases on, I wanted to add a planet after the game had loaded.
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Showing 1-6 of 6 comments
Meridius_IX / Lucas  [developer] 15 Sep, 2017 @ 5:14pm 
@Aleena - Good catch! I just added a check to the mod initialization to stop execution if no planets are found. Hopefully that fixes the crash for ya!
balink 7 Feb, 2018 @ 6:56pm 
I just recieved this exact error in my world with the latest patch. This was about 10 minutes after I spawned in a new planet and was flying around on it to try to find spawning in buildings. I couldn't find anything, and after a while it crashed with this error. I am on version 1.866.033
Meridius_IX / Lucas  [developer] 8 Feb, 2018 @ 5:31pm 
I can't seem to reproduce the error. I started with an empty world, few around for a while, then spawned a planet and flew around on it for a while. No crash, and no spawns (intended behavior).

Then I saved/restarted the world and tried flying around the planet again, got spawns. Spawned a 2nd planet and flew around it - no crash or spawns.

If you can paste the log file from the crash you're getting, I'll see if I can narrow it down better.
balink 11 Feb, 2018 @ 9:29am 
I can't seem to reproduce the error either, so I guess we'll chalk it up to a very rare issue. Installations are actually spawning on the surface now as well, so everything is working.
Nil 3 Mar, 2018 @ 11:08pm 
[ERROR] Keen: ProtoBuf.ProtoException: No parameterless constructor found for MyObjectBuilder_Base
at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type)
at proto_1278(Object , ProtoReader )
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)
at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializePB(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType)
ProtoBuf.ProtoException: No parameterless constructor found for MyObjectBuilder_Base
at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type)
at proto_1278(Object , ProtoReader )
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)
at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializePB(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType)
im getting that error on console




Im getting this and my bases dont spawn :C
Meridius_IX / Lucas  [developer] 23 Jun, 2018 @ 3:54am 
It might be something in the modded planet that's not playing nicely. In the log it makes reference to something called Rearth, which isn't one of my script namespaces. Beyond that, I'm not sure what causes the crash specifically
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