Space Engineers

Space Engineers

Parallax Concepts
The Riel 19 Dec, 2023 @ 6:34am
Struggles with the new WeaponsCore ranges.
With the new weapon ranges included with WeaponsCore this mod and the other 2 like it, are nearly unusable for a planet side survival run. One can go about 1 hour max before a ship flies over the player's fledgling scrappy starter pod or base and wipes it creating a failed-game condition. They will wipe out our power, storage, and any refiners or survival kits. Which case any recovery is impossible, and this early in the game there is no possibility of fighting back or defending.

WeaponsCore moved the Assault Cannons to 3km and the rail guns to 5km, so any ship in those ranges WILL wipe out a starting player or faction almost without effort.

I could go play with the min and max player spawn distances, but how I can be sure they won't still path in over the player and wipe them? I'm not sure how to handle this.
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Art 1 Sep, 2024 @ 7:39am 
I dug into a mountain and build my base, they don't seem to mess with you if you do that.
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