Hearts of Iron IV

Hearts of Iron IV

BlackICE Historical Immersion Mod
 This topic has been pinned, so it's probably important
Sol Inherent 10 May, 2019 @ 3:01pm
1
BlackICE Bugs and Feedback
Report bugs and feedback here.
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Showing 1-15 of 1,229 comments
gwailo247 10 May, 2019 @ 7:40pm 
USA keeps getting an airbase too large message for Puerto Rico. It pops up every 48 hours.
A Pile of Snekos 11 May, 2019 @ 4:08am 
https://puu.sh/DqN14/6909722c2b.png

Bug on the Hill Fighter 3 requirement.
Sol Inherent 11 May, 2019 @ 5:10am 
Made the Airbase message only pop up every 30 days
Sol Inherent 11 May, 2019 @ 5:10am 
hill requirement is fixed
trycoldman23 11 May, 2019 @ 5:20am 
Black Ice suddenly not working on 1.5.4 and saved game not loadable anymore
Sp4wN7 11 May, 2019 @ 8:25pm 
When playing as Germany, the "New Theater" option overlaps one another upon creating an "army group". The windows sort of hide one another...
YR 12 May, 2019 @ 1:57am 
Hi ,
Great Mod and thx for the Update, keep it up but here are a couple of things i've come across during my last play (playing on regular Difficulty) :

1. very little ships are being produce apart from Transport Ships . 20k transport ships but only
about 100 combat ships for Germay, the same goes for America and the Year is 1948/1949.
I'm not quite sure if this is intended. Tough sometimes Germay produces up to 200 but then
stops for some mysterious reason.

2 Some descriptions not shown properly (For example Production/Research focus for Japan, but
also in the research tree if i'm not mistaken).

3. I think oil and Fuel should be revised for this mod as I can use up to 200 k Fuel per Month with
about 2000 k Planes and about 40 -50 Land Divisions. Which is at this time almost
unsustainable .

4 To update your army , if u have more than 20 divisions takes ages since u need tons of
equipment that need a long time to be produced and u literally are thus stuck with the tech u
entered the war, because anything else is unreasonable especially if u have just about enough
production to sustain your army , not to mention expanding army during wars.

5. Scrolling in Production menu seems a little bugged and i think the last rocket tech is not
displayed as intended though the jet plane 3 is (apart from the fact that it has no icon).

6. In my last game italy literally spent all it's manpower (4 Million) thus the allies took it apart.
Tough i do not see where they could have . For me it seems like they expanded their army to
the point of no return. Maybe u could take a look.

7 More of a question, what happens to research bases and centers after u Annex a Puppet ,
are they supposed to be integrated into the overlords research?

8. Why can't japan find any transport routes to Germany or most axis Countries to deliver aid
?

9 With the amount of Factories in the game it's hard to produce all things needed for late game .... Maybe more factories would not hurt.

10 What are the country core decision for... for me they don't seem to work when playing as japan cuz i get the same over and over again.
Last edited by YR; 12 May, 2019 @ 2:44am
Kazami Kazuki 12 May, 2019 @ 4:56am 
yes storage is busted and only stores i am sitting here with 20k chromium and cant use any of it
Kazami Kazuki 12 May, 2019 @ 4:57am 
just make storage so if your not importing have a button to import from storage make it act the same as importing that spicy chromium from turkey
visaoverdemar 12 May, 2019 @ 7:48am 
HI, first I would thank for the EXCELENT WORK, thank you very very very much.

Second after 2 play as GER I found the following:

1) script to form 4,5,10 Pzdivisions doesn't work

2) UPGRADE navy: I take 1 navy (destroyer/uboot etc.), click on upgrade tab and change the items ... click on save (LOSING THE EXP NAVY POINTS) and sometime let me upgrade the navy (with up arrow) sometime not ... losing the points.

3) Upgrading navy it's lose the original type name (as Uboot VIIA for ex), with new name uboot interwar 3 ... 4... 5 and you can't change.

4) last observation: with new change there are in the tech navy a lot of technologies and the same numbers the reserch centers, I ask if may be useful more centers or less number of days to descovered the techs ...

5) ... may be the same for the focus tree

Thank you again
Sol Inherent 12 May, 2019 @ 7:51am 
Research Slots were increased
Miles Conagher 12 May, 2019 @ 11:49am 
Add the event "You cheated not only the game but yourself." for when a Research Centre is detected but a corresponding focus is not. This event takes ends your campaign.
Sol Inherent 12 May, 2019 @ 12:11pm 
Its not possible to build them :) and an additional one wont give you an research slot, you'd need to run some additional code to make it a "true" research centre with slot
Last edited by Sol Inherent; 12 May, 2019 @ 12:12pm
Miles Conagher 12 May, 2019 @ 1:22pm 
Originally posted by Jack:
Its not possible to build them :)
Not even with instant construction?
Okkvltisch 12 May, 2019 @ 9:17pm 
When opening up any construction menu for any building, the screen doesn't go into construction mode, as in it doesn't turn green and black. Idk it might be an issue with me, just thought i'd bring this up for any devs who want to look into it. along with a few other graphical bugs and glitches here and there.
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