XCOM 2
Necromancer Class - WOTC
Ekscom  [developer] 18 Sep, 2017 @ 10:41am
Bug reports
Please report any bugs in here.
Last edited by Ekscom; 18 Sep, 2017 @ 10:42am
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Showing 1-15 of 38 comments
Ekscom  [developer] 18 Sep, 2017 @ 10:42am 
I currently know about the Corpse Explosion and Release Zombie ones and will get on them asap.
Last edited by Ekscom; 18 Sep, 2017 @ 10:43am
Gibbons 18 Sep, 2017 @ 3:44pm 
I noticed a weird little bug. So I made about 3 zombies in a game. They were advent troops, and looked like advent troops. However, the game crashed. When I loaded it back up, they no longer looked like advent troops but rather Lost. I also noticed my game crashing now that I have the mod active. It only seems to crash when I have necromancers making zombies on missions.
Ekscom  [developer] 18 Sep, 2017 @ 4:08pm 
Hi Gibbons. The zombies missing textures is a Firaxis issue has been there since launch. It's a save-load issue. Does the game crash when you raise the zombie? or after they've been running around for a bit?
Gibbons 18 Sep, 2017 @ 4:43pm 
Only after they've been running around for a bit.
zzumbong 23 Sep, 2017 @ 8:16am 
why does my game look like "??? ??? 4hp ????"
in game language is korean.
Ekscom  [developer] 23 Sep, 2017 @ 10:32am 
Hi, Deathwish, thanks for letting me know. Someone translated this for me and I copy-pasted it in my .KOR file. It definitely wasn't ?????s though. Maybe something went wrong because I don't have something installed? I really don't know.
i'll look again, but in the meantime, you can go here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/626805128/143387886723521180/
The translation is down the page somewhere. Copy-paste all that in the file in the \Localization\KOR folder. The file opens fine with notepad. And it should work. Or, you can wait for the next patch, which I hope to have this weekend at some point.
zzumbong 23 Sep, 2017 @ 7:54pm 
I got there "workshop/content/*****/*****/Localiztion/KOR"
Every kor letter was a question mark. I dont know why
anyway I solved the way you said. Thank you!
Napoleon231187 25 Sep, 2017 @ 10:00am 
game cash with zobies on the map on the end of the game special where you have the retalivation mission
Saruwatari 26 Sep, 2017 @ 8:31am 
the 3rd mission where the reapers and skirmisher meet and you have to defead the chosen
if you begin this mission with a zombie and defeat the chosen the game counts the zombie as a soldier and you cant finish this mission ....
Ewoonaitiel ♥ 26 Sep, 2017 @ 8:45am 
I encountered a bug whilst doing the faction meetup mission. On the third mission, after defeating the chosen and having to evac.
If you have a zombie alive during the transition from the 2nd mission towards the third, it stays alive for some reason. At the very end, this causes it to count as a soldier that has to evac. Except when everyone(and thing) is in the evac zone, the zombie will not count towards it. Which means you end up getting stuck at 1 soldier remaining, causing you to not be able to complete the mission.

I have no idea what causes it, but if you could figure out why it happens, i'd love that. I love this mod immensely and i really want to use it, but i also want to use war of the chosen..
Bungus Crumbo 28 Sep, 2017 @ 7:42pm 
Originally posted by Ewoonadraith:
I encountered a bug whilst doing the faction meetup mission. On the third mission, after defeating the chosen and having to evac.
If you have a zombie alive during the transition from the 2nd mission towards the third, it stays alive for some reason. At the very end, this causes it to count as a soldier that has to evac. Except when everyone(and thing) is in the evac zone, the zombie will not count towards it. Which means you end up getting stuck at 1 soldier remaining, causing you to not be able to complete the mission.

I have no idea what causes it, but if you could figure out why it happens, i'd love that. I love this mod immensely and i really want to use it, but i also want to use war of the chosen..

Happened to me as well. Since i was playing iron man i had to start over - luckily its not that far into the game
Schin Jammer 6 Oct, 2017 @ 4:16pm 
I got a glitch with the Hallucinations ability. it made my necromancer panic aswell and completely lose all future turns even after i recovered her with my medic.

otherwise its been a fantastic mod.
Last edited by Schin Jammer; 6 Oct, 2017 @ 4:17pm
a train 22 Oct, 2017 @ 1:46pm 
I have the same issue as Schin. Had to teleport him to the evac zone and use Evac all to get him out.
A Very Kupo Guy 23 Oct, 2017 @ 10:06pm 
Combustion is sometimes not dealing the 1-2 psi damage it is supposed to do, instead just setting the target on fire with no damage popup at all.
I'm not sure if this has been mentioned yet, but Restoration, the skill that heals a target each turn doesn't seem to be working at the moment. Wonderful mod though, favourite class XD
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