Transport Fever

Transport Fever

Post Mod BETA von nown
nown  [developer] 20 Sep, 2017 @ 11:50am
Hints, Bugs and Errors
You can post here if you found some bugs, errors, etc.
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Showing 1-12 of 12 comments
josjonde 21 Sep, 2017 @ 9:18am 
The game crashes if I want to place a Postoffice or similar
nown  [developer] 21 Sep, 2017 @ 9:22am 
Originally posted by josjonde:
The game crashes if I want to place a Postoffice or similar
please look for the file named "stdout.txt" in the following order: .../Steam/userdata/"your Steam-ID"/446800/local/crash_dump.

Open the file and send me (or copy here) the last ca. 10 rows.
Last edited by nown; 21 Sep, 2017 @ 9:23am
josjonde 21 Sep, 2017 @ 10:11am 
To be on the safe side I'm sending you the whole script.











PreventSetUnhandledExceptionFilter: 1
locale name: * (en_US.utf8)



========================================
Startup at Thu Sep 21 13:56:08 2017
========================================



seed: 1505994968

double buffering: 1
sample buffers: 0
samples: 0 (0)
swap interval: 1
video memory: -1 MB

============================================================

OpenGL version: 3.2.0 - Build 10.18.10.4358
Renderer (vendor): Intel(R) HD Graphics (Intel)
Shading language version: 1.50 - Build 10.18.10.4358

============================================================

opened device OpenAL Soft
sampling rate: 48000 Hz

res/config/tips.lua not in file cache!
Loading from file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/Ltschbergicrers.sav
active mods:
urbangames_no_costs/1
seamondarkmo_kiss2/1
br189_abfahrsignal/1
822233910/1
darkmoseamon_kiss2/1
unimatrix34_1445_db/1
br189_ks_signal/1
799823150/1
kaleut_br_423_422/1
*900963764/1
*815458214/1
*836612735/1
*822233910/1
*924838641/1
*839713878/1
Autobahn_Kreuz/2
*858985255/1
*900070340/1
*884533541/1
*792065738/1
*1132438705/1
*799893313/1
*1135173240/1
*1133949052/1
*1135105225/1
*1135100178/1
*1133950582/1
*943287239/1
*952878196/1
*912902547/1
*1101690500/1
*854664535/1
*764725130/1
*837486389/1
*1114711628/1
*799949397/1
*946897147/1
*769740065/1
*834839831/1
*1135103638/1
config dict:
vehicles: default
terrain: default
nameList: germany
trees: default
buildings: default
streets: default
environment: default
scenario: default
savegame version 84
achievements earnable: 0
init version: 84
map seed text: WasserBergeLand_NoIndustries
No resources are missing!
res/textures/models/vehicle/asset/epocheV_led_lights.hdr not in file cache!
res/textures/ui/tracks/zzz_mock.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_taxi_old.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_taxi_modern.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_runway_modern.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_runway_old.tga not in file cache!
res/textures/ui/construction/station/rail/multilevel_underground_1920_simplex.tga not in file cache!
res/textures/ui/construction/station/rail/multilevel_underground_1990_simplex.tga not in file cache!
available disk space: 200447 MB
Saving to file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/autosave_2002.sav.tmp
res/audio/effects/vehicle/waggon_freight_modern/_waggon_modern.wav not in file cache!
res/textures/models/vehicle/train/mtr_01_interior_normal.dds not in file cache!
error loading dds file: res/textures/models/vehicle/train/mtr_01_interior_normal.dds
res/textures/models/vehicle/train/mtr_01_interior_normal.dds not in file cache!
available disk space: 200448 MB
Saving to file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/autosave_2003.sav.tmp
available disk space: 200448 MB
Saving to file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/autosave_2004.sav.tmp
shrinked face invalid!
available disk space: 200449 MB
Saving to file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/autosave_2005.sav.tmp
res/textures/models/vehicle/train/mtr_01_interior_normal.dds not in file cache!
error loading dds file: res/textures/models/vehicle/train/mtr_01_interior_normal.dds
res/textures/models/vehicle/train/mtr_01_interior_normal.dds not in file cache!
available disk space: 200448 MB
Saving to file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/autosave_2006.sav.tmp
shrinked face invalid!
available disk space: 200449 MB
Saving to file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/autosave_2007.sav.tmp
available disk space: 200449 MB
Saving to file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/autosave_2008.sav.tmp
available disk space: 200447 MB
Saving to file C:/Program Files (x86)/Steam/userdata/224287163/446800/local/save/all the lines.sav.tmp

Goodbye.



========================================
Shutdown at Thu Sep 21 15:41:38 2017
========================================



nown  [developer] 21 Sep, 2017 @ 10:44am 
i´m sorry, i´ve forgot to tell you, you should do it directly after the crash (before starting a new game)!
berndieboy 22 Sep, 2017 @ 2:41am 
Hallo, wird der Mod auch so funktionsfähig werden, das man ihn in einem Savegame aktivieren kann ? Jetzt kommt es stets zum Crash beim laden. In einem neuen Spiel funktioniert es jedoch. Gruß und tolle Arbeit
Zlango 23 Sep, 2017 @ 3:50pm 
Hej, irgendwie klappt das mit der Produktion und der Linienbenetzung bei mir nicht so ganz.
Habe mittlerweile mehrere Anbindungsmethoden durch gearbeitet.
Bin jetzt bei folgender Methode...
- Briefkasten - Postamt
- Postamt - Briefzentrum
- Briefzentrum - Postamt
-...

Außerdem bekomme ich jedes Mal, wenn ich ein Postamt baue oder Upgrade durchführe
die Fehlermeldung
„Konfigurationsfehler in einer Konstruktion
Die Terminals sind nicht korrekt verbunden!“
Diese kann ich mit „ok“ weg klicken und danach gleich weiter spielen, das Spiel stürzt dabei nicht ab.
NZ_Wanderer 26 Sep, 2017 @ 1:57am 
Game crashes every time trying to load a save game..
Works perfectly on a new game using same map with all mods running...
Have around 148 mods installed..
Here is the last part of the stdout.txt file:

config dict:
vehicles: all
terrain: default
nameList: default
trees: default
buildings: default
streets: default
environment: default
scenario: default
savegame version 84
achievements earnable: 0
init version: 84
map seed text: Europe 6K
No resources are missing!
res/textures/ui/hud/cargo_mail_.tga not in file cache!
res/textures/ui/tracks/tom_depot.tga not in file cache!
res/textures/ui/tracks/tom_deadendtrack.tga not in file cache!
res/textures/ui/tracks/tom_deadendtrack_hs.tga not in file cache!
res/textures/ui/tracks/zzz_mock.tga not in file cache!
res/textures/ui/tracks/zzz_mock_elevated_station.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_taxi_old.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_taxi_modern.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_runway_modern.tga not in file cache!
res/textures/ui/models/station/airport/asset/signal_runway_old.tga not in file cache!
res/textures/ui/models/asset/mid_bus_tram_stop/strassenbahnsignal_einfach.tga not in file cache!
res/textures/ui/streets/z_tram_track.tga not in file cache!
res/textures/ui/streets/new_industry.tga not in file cache!
res/textures/ui/streets/parking_lot_one_side.tga not in file cache!
res/textures/ui/streets/parking_lot_two_side.tga not in file cache!
res/textures/ui/streets/parking_lot_new_small.tga not in file cache!
res/textures/ui/construction/station/rail/multilevel_underground_1920_simplex.tga not in file cache!
res/textures/ui/construction/station/rail/multilevel_underground_1990_simplex.tga not in file cache!
res/textures/ui/construction/categories/Post.tga not in file cache!
res/audio/effects/ not in file cache!
c:\build\transport_fever\steam\transport_fever_release\src\game\ecs\transportvehiclesystem.cpp:881: void __cdecl ecs::TransportVehicleSystem::HandleVehicleArrived(class ecs::Engine *,const class ecs::Entity &): Assertion `(int)tv.config.allCaps.size() == numCargoTypes' failed.
MinidumpCallback: dumpPath "S:/steam/userdata/14307098/446800/local/crash_dump/", minidumpId "0062d01d-a09e-486b-83bf-7111e61b8081", succeeded 1
local time is Tue Sep 26 21:53:01 2017

nown  [developer] 27 Sep, 2017 @ 8:58am 
Originally posted by simplicity:
Game crashes every time trying to load a save game..
Works perfectly on a new game using same map with all mods running...
Have around 148 mods installed..
Here is the last part of the stdout.txt file:
the mod is unfortunately not save-game compatible if you started a game without this mod. i´m working on it, but i´m affraid, it can´t be modded.
if you started a new game with this mod and after saving and loading it doesn´t work, then it´s maybe an uncompatiblilty with an other mod.
Driver Kaldie 8 Feb, 2018 @ 8:06am 
Hello Nown. Thank you for the post-mod. I have the release version from fever.net. Although I do not understand how the extra station-parts work. I'm trying to combine passenger and mail trains together with that piece of station placed on a passenger-station. But it doesn't pick up mail in the city, although it has the post-office in it's catchment area.

At the DC I first build a passenger station, then the 'mail-station' attached to it. In the city I build the 'mail-station and then I attach the passenger station. I set the line like this: Passenger station - mail station - passnger station - mail station.

The train loads mail from the DC, then passengers and then to the city. In the city it first loads and unloads the passengers and then the mail at the mailstation, no matter what I try it doesn't load 'unsorted mail' at the mail station.

Another 'problem' is that I do not see any post packeges in front of the residental-buildings.

I'm also looking forward to the post-mod manual that you mentioned.
zulu354 20 Apr, 2018 @ 3:48am 
I am not able to build postoffices or anything on my own. Saw an youtube video just to recognise, I don't have an additional button in my menu bar...
salma21 9 May, 2018 @ 3:39pm 
Is there at the moment no possibility to start the post mod with a savegame.
Nick B.[US] 5 Jun, 2018 @ 7:11pm 
The one bug I had was all mail vehicles still have running costs. This includes other people's mods. I don't know if this only occurs after loading a new game, saving it and then reloading it or what.

P.S. I am also not sure if that is just the Russian Mail Transport Pack, also on the workshop, or if it is this mod. I know this adds its own mail vehicles too so I will check soon.
Last edited by Nick B.[US]; 5 Jun, 2018 @ 7:18pm
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