XCOM 2
Primary Secondaries
Whenever I equip someone with a primary pistol, it multiplies at the end of the battle.
As in, I have three traditional handguns right now, and two shadowkeepers.

By itself, it's just mildly annoying, because I feel eventually the weapons list will have hundreds of handguns.

(It's also easy to cheese multiple shadowkeepers)

I have no idea if this bug is caused by conflicting mods or what.
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Showing 1-15 of 30 comments
Havelock Vetinari 28 May, 2019 @ 12:23pm 
i was mistaken; only one shadowkeeper. But the traditional handguns are breeding like rabbits.
Havelock Vetinari 29 May, 2019 @ 9:53am 
I think the bug may be with the Make Weapons Avaiable button. I notice when I remove the guns manually, they don't seem to multiply.
Musashi  [developer] 30 May, 2019 @ 12:01am 
Oh interesting info
Musashi  [developer] 30 May, 2019 @ 1:34am 
@Havelock Vetinari
can you pastebin me log file from when it happend?
Havelock Vetinari 31 May, 2019 @ 2:03am 
I'm not sure how to find the log file.

EDIT: is it somewhere in My Games\XCOM2 War of the Chosen\XComGame\Logs? Because there are a lot of files in there and I'm not sure which one is relevant
Last edited by Havelock Vetinari; 31 May, 2019 @ 2:05am
Musashi  [developer] 31 May, 2019 @ 6:15am 
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
Here is the log file location and some other useful information
Havelock Vetinari 31 May, 2019 @ 6:24am 
Should I just copy/paste the launch txt here?

Or pastebin it, I mean. Is it the launch log?
Last edited by Havelock Vetinari; 31 May, 2019 @ 6:25am
Musashi  [developer] 31 May, 2019 @ 7:55am 
please pastebin. yeah the launch log is correct. thanks!
Havelock Vetinari 31 May, 2019 @ 9:44am 
Pastebin won't let me upload it because the file is too big. :/

Could it be dropbox instead?
Musashi  [developer] 31 May, 2019 @ 10:05am 
sure anything will work
Musashi  [developer] 31 May, 2019 @ 1:07pm 
Ok i checked the log. Its not PrimarySecondaries thats creating duplicates.

[12466.40] PrimarySecondaries: AddPrimaryVariantToHQ Checking TLE_Pistol_CV QuantitySecondary: 1 QuantityPrimary: 1 QuantityToAdd: 0 [12466.40] PrimarySecondaries: AddPrimaryVariantToHQ <-> Primary variant of TLE_Pistol_CV is already present

Maybe another mod?
Musashi  [developer] 31 May, 2019 @ 1:09pm 
can you also link your mod list?
Musashi  [developer] 31 May, 2019 @ 3:36pm 
I dont see anything that stands out.
I strongly recommend you use the Alternate Mod Launcher. There you could just have copied the mod list as text.
It also prevents a bug that occurs with the defaull launcher and displays basic mod incompatibilities.
also try cleaning up your config.

everything is described here:

https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
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