STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Stargate - Empire at War: Pegasus Chronicles [Open Beta]
 This topic has been pinned, so it's probably important
klon116  [developer] 29 Sep, 2017 @ 11:34am
Your experience with the open beta
Hello dear community,
we would be interested to know your experience with the open beta version of the mod so far.
Please let us know with some comments!
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Showing 1-15 of 134 comments
Karagek 29 Sep, 2017 @ 11:57am 
So, been looking forward to having this :) One glitch I've noticed having just started it is you generate income while the game is paused. I'll keep an eye out for anything else :)
klon116  [developer] 29 Sep, 2017 @ 12:00pm 
Originally posted by Karagek:
So, been looking forward to having this :) One glitch I've noticed having just started it is you generate income while the game is paused. I'll keep an eye out for anything else :)
Thanks for highlighting this Karagek!

This is expected behavior. There is test script running in the background. As long as you get money during pause you can be sure that the story script is working as intended. ;)
Karagek 29 Sep, 2017 @ 1:27pm 
... So... I just reached Arcanus in the GC, Imperial space station instead of Wraith... somewhat amusing :) Still wraith garrison though, at least from what I could tell. I haven't encountered much, though I supsect many glitches woulda been fixed before this version got on the workshop :) I took a screenshot too...
https://steamuserimages-a.akamaihd.net/ugc/906770848463758397/0E10ECF757A2D0E066457CCEDD3E107F966F8B4F/
*edit* Same thing on Avitus, seems to be the lvl 5 station...
Last edited by Karagek; 29 Sep, 2017 @ 3:30pm
Ragnar Thorson 29 Sep, 2017 @ 3:42pm 
just ran through gc on easy as tau'ri. in the missions "the sacrifice" the ship never apeared. the same with the city ship. also in the convoy escort mission my ships targeted the convoy.
Karagek 29 Sep, 2017 @ 10:44pm 
Definately enjoy the mod, few issues but that's to be expected with a mod that changes as much as this does :) Lantean ships definately seem a bit strong though, traded 30 Iratus battle cruisers to destroy only a few Lantean cruisers... on easy... though I guess the half cost ships at Arcanus balances it out a bit. I already mentioned that the level 5 station for wraith was the imperial station, weird one.
The map for the sun was just a massive green box, probably just texture issues on my download.
Loved the message you get for winning galactic conquest as the Ancients XD
Looking forward to when the next version is officially done :)
Last edited by Karagek; 29 Sep, 2017 @ 10:46pm
Locutus  [developer] 30 Sep, 2017 @ 3:02pm 
Thank you a lot for your feedback and your reports, Karagek and Ragnar Thorson:)

@Ragnar Thorson
Thanks for letting us know about the missing ships!
We've found the issue. It should be fixed with the patch:)

As for the attackable convoy mission ships, that's a bug that was introduced by Petro's official patch. One of the script commands isn't working any longer. It's still working for the DVD and GoG version of the game. We've reported the problem to Petro and will monitor any changes.

@Karagek:
Thanks for reporting the issue with the Imperial Tech 5 station. I've found the issue and it will be fixed in the next patch:)

The issue with the sun being green will be fixed as soon as Petro release the patch which is currently in the review by Steam. This patch enables the game to read custom shaders and then it will work again.
Last edited by Locutus; 30 Sep, 2017 @ 3:18pm
Yuniko 2 Oct, 2017 @ 1:37am 
It ran better than most the other mods have
Last edited by Yuniko; 2 Oct, 2017 @ 1:38am
Chris 2 Oct, 2017 @ 4:15am 
I have to admit, I love the GC you guys have added. Although when I'm playing, I'm defending Taranis against a large Wraith force. I don't know if it's due to everything I have there, my game keeps slowing down badly and eventually just crashing to the desktop without any errors.

From what I've read online, the RAM fix is automatically applied by steam for the game now, so I can't imagine what's causing it as I've got 8GB of Ram in my machine.
Wraith Warrior AL 4 Oct, 2017 @ 12:14pm 
Bei der Wraith-Kampagne:
-Energieprobleme Mission: Wird sie erfolgreich erfüllt und schaut in der Erinnerung nach, wird sie trotzdem als fehlgeschlagen geführt.
- Taranis: Bei einem Durchlauf mit Autogefecht ist das Spiel kurz danach abgestürzt. (Bei eigenem führen vom Gefecht lief alles reibungslos.)
- Die Schlacht um Lantia ist ein wenig verbuggt. Es wurde nicht gewertet das alle Tranporter zerstört wurden und Melia (oder so) ist nicht aufgetaucht und konnte folglich nicht ausgeschaltet werden. Mission war dann plötzlich gewonnen.
- Der Planet unter Lantia (mit den Fabriken für Schlachtschiffe) Automatisch gewonnen bevor ich die Werft erreichen konnte.

Antiker-Kampagne:
- Wraith Basen Stufe 5 sehen ein wenig Imperial aus, bis sie zerstört werden, dann sind es wieder Wraithgebäude.
- Ich weiß nicht ob gewollt, aber die Schlacht um den Wraith-Heimatplaneten ist kein Ereignis. Nach Beendigung der Schlacht war die gesamte Galaxie unter meine Kontrolle, kam aber kein Ende.

Mein Eindruck:
Genial. Ich kann es nicht nicht anders sagen. Es ist eine wundervolle Kampagne, gemacht von Leuten die die Serie lieben. Allein die ganzen, ich nenne es mal Easter-Eggs, wie die Waffe von Doranda, das Attero Gerät oder auch die mysteriöse Begegnung der Asgard sind einfach nur schön und lassen mein Fan-Herz höher schlagen. Auch wenn ich es schon oft gesagt/geschrieben habe, ein dickes fettes Danke :) Hoffe die Bugs ich gefunden hab helfen euch.

freundliche Grüße vom Allosaurier
Bayou_Spirit 4 Oct, 2017 @ 1:20pm 
i just want to thank you guys for making a stargate game. I grew up on stargate SG-1 and Atlantis and i think this is the best mod in the world. i hope yall continue to work on this mod because its amazing. My only issues ive had so far is that on the battle for atlantis map, it shows up as green and doesnt ever fix ame for the map Othala its green and the 4 points needed to summon the ship is not on the map.. is there any way to make the ancients a playable faction in skirmish? i love the ancient and Tau'ri factions, their ships are probably my favorite space ships of all time. One last thing. Is there any way i can find people with this mod to do multiplayer with?
Last edited by Bayou_Spirit; 4 Oct, 2017 @ 1:43pm
klon116  [developer] 4 Oct, 2017 @ 11:21pm 
Originally posted by ikurosaki550| gamekit.com.:
It ran better than most the other mods have
Thanks a lot for the feedback!

Originally posted by Chrisom:
I have to admit, I love the GC you guys have added. Although when I'm playing, I'm defending Taranis against a large Wraith force. I don't know if it's due to everything I have there, my game keeps slowing down badly and eventually just crashing to the desktop without any errors.

From what I've read online, the RAM fix is automatically applied by steam for the game now, so I can't imagine what's causing it as I've got 8GB of Ram in my machine.
Not quite sure what the issue might be but we will look into it!



Originally posted by Big Al der Allo:
Bei der Wraith-Kampagne:
-Energieprobleme Mission: Wird sie erfolgreich erfüllt und schaut in der Erinnerung nach, wird sie trotzdem als fehlgeschlagen geführt.
- Taranis: Bei einem Durchlauf mit Autogefecht ist das Spiel kurz danach abgestürzt. (Bei eigenem führen vom Gefecht lief alles reibungslos.)
- Die Schlacht um Lantia ist ein wenig verbuggt. Es wurde nicht gewertet das alle Tranporter zerstört wurden und Melia (oder so) ist nicht aufgetaucht und konnte folglich nicht ausgeschaltet werden. Mission war dann plötzlich gewonnen.
- Der Planet unter Lantia (mit den Fabriken für Schlachtschiffe) Automatisch gewonnen bevor ich die Werft erreichen konnte.

Antiker-Kampagne:
- Wraith Basen Stufe 5 sehen ein wenig Imperial aus, bis sie zerstört werden, dann sind es wieder Wraithgebäude.
- Ich weiß nicht ob gewollt, aber die Schlacht um den Wraith-Heimatplaneten ist kein Ereignis. Nach Beendigung der Schlacht war die gesamte Galaxie unter meine Kontrolle, kam aber kein Ende.
Herzlichen Dank für das super ausführliche Feedback!
Sobald wir die Ursache identifiziert haben, werden wir Fixes in die nächsten Patches integrieren.

Originally posted by Bayou_Spirit:
i just want to thank you guys for making a stargate game. I grew up on stargate SG-1 and Atlantis and i think this is the best mod in the world. i hope yall continue to work on this mod because its amazing. My only issues ive had so far is that on the battle for atlantis map, it shows up as green and doesnt ever fix ame for the map Othala its green and the 4 points needed to summon the ship is not on the map.. is there any way to make the ancients a playable faction in skirmish? i love the ancient and Tau'ri factions, their ships are probably my favorite space ships of all time. One last thing. Is there any way i can find people with this mod to do multiplayer with?


Thanks for your feedback!
There is currently a general issue with custom shaders (which is the cause of the green backgrounds) which will be fixed with the next patch from Petroglyph. Details can be found here: https://steamhost.cn/steamcommunity_com/app/32470/discussions/0/1474221865188261871/
At the moment we do not plan to make the ancient playable in skirmish.
The best way to find people for multiplayer might be our discord: https://discord.gg/vyMQ6Cq

Last edited by klon116; 4 Oct, 2017 @ 11:21pm
Chris 5 Oct, 2017 @ 3:17am 
@Klon116
When I tried redoing the battle again, I moved the city ship away from the station to the corner of the map and the framerate stayed steady and it didn't crash again.

I noticed that sometimes, almost always when the city ship was involved, the framerate would drop. I couldn't say why, it's just what I've observed.

I also completed the GC as the Ancients, with all planets taken but nothing happened after that. I had to actually quit the game.
Last edited by Chris; 5 Oct, 2017 @ 3:18am
klon116  [developer] 5 Oct, 2017 @ 3:35am 
Originally posted by Chrisom:
@Klon116
When I tried redoing the battle again, I moved the city ship away from the station to the corner of the map and the framerate stayed steady and it didn't crash again.

I noticed that sometimes, almost always when the city ship was involved, the framerate would drop. I couldn't say why, it's just what I've observed.

I also completed the GC as the Ancients, with all planets taken but nothing happened after that. I had to actually quit the game.
Thanks for the additional info! This will help us to norrow down the issue.

About the GC: Did still get credits every seconds? If not the story script has crashed.
In that case it would be interesting to know at which point that happened.
Hero_Swe 5 Oct, 2017 @ 9:17am 
I can't seem to get the mod to show up in the mods list but atleast launching with the shortcut launch options work.

Love the mod, had fun changing the timeline and Janus noticing that them winning wasn't right :)
Bayou_Spirit 5 Oct, 2017 @ 12:15pm 
Thanks for answering my post so quick. Keep up the good work, i hope this mod becomes more and more popular.
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