Garry's Mod
Viewmodel Lagger
oof ouch flipped viewmodels
hi zambobwe pls fix positions for weapons with flipped viewmodels (weapon.ViewModelFlip)
this is unflipped model: https://vgy.me/3brZ2Q.jpg (works properly)
and this is the flipped one: https://vgy.me/dQO4h5.jpg
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here's the video that shows this problem more detailed: https://a.vidga.me/mrkivl.mp4
also small hint: invert :Right() angle when modifying position and :Forward() when modifying angles if "ViewModelFlip" parameter of the weapon is set to true.
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