Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
UglyHimbo 16 Feb, 2021 @ 3:28pm
last defenders(maybe all lizardmen) tech tree bug maybe
I think it's just something that I'm not understanding but when I'm playing the last defenders the technology "Interpreting the Old Ones' Meaning" says I get +1 untainted, +1 Public order, and +1 Unit capacity for all units. I get the first two bonuses but I never get my unit cap up? I'd understand that getting two kroq gar's for the price of one would be busted but shouldn't I get 1 more saurus warrior, or 1 more cold one rider, or one more dinosaur? Maybe I'm just not understanding something so I was hoping someone could explain.
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Ghilgamesch 16 Feb, 2021 @ 4:23pm 
That cap refers to factionwide cap so if you're playing with factionwide or combined cap whatever units are capped you'll be able to field 1 more. So if between all your buildings, researches and lord/faction effects, your factionwide cap for dread saurians is 3 and temple guard is 5, it'll then be increased to 4 and 6 respectively. So between all your armies you'll be able to field up to a combined total of 4 dread saurians and 6 temple guards.

If you're not playing with factionwide cap then it means nothing and does nothing.
Last edited by Ghilgamesch; 16 Feb, 2021 @ 4:24pm
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