Total War: WARHAMMER II

Total War: WARHAMMER II

Radious Total War Mod - Part 1
Radious Mod: Brettonia
Hey, just noticed going through a playthrough of the campaign, that the Green Knight that you can summon is broken in this mod - You can summon him, but he is locked from being able to place any talents into him. Kind of frustrating as he is a pretty important figure for their campaign :( Not game breaking by any means, but hopefully this can be addressed in a future patch of the mod. Thanks!
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Radious  [dezvoltator] 16 sept. 2020 la 21:28 
Green Knights are not suppose to have any skill trees and never had.
Boydy002 22 sept. 2020 la 19:38 
I think I got confused then - it had been awhile since my last playthrough, but the Radious mod 100% blocks me each turn, saying that I have talent points to use, and it leads to the Green Knight, which has none, and apparently is supposed to have none. I have to click "Ignore for this turn" every turn, while he is summoned.
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