XCOM 2
[LEGACY] Resistance Firearms - Main Module
 This topic has been pinned, so it's probably important
∑3245  [developer] 30 Sep, 2017 @ 1:58pm
Bug Report Thread
Post your bugs here. Please be very descriptive with your post (screenshots are a plus) or I won't be able to help you.
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Showing 1-15 of 16 comments
nadeorade 30 Sep, 2017 @ 2:52pm 
I've subscribed to this, the assets, and Xskin System, but I don't have any weapons skins options. Is there an extra step I have to take to make it work or do I have to wait a little bit for all the weapon skins to load? The game does not freeze or hitch like it usually does when trying to load big lists, so that's why I assume it just isn't loading the skins at all. Also, I've installed mid-campaign. Thanks!
∑3245  [developer] 30 Sep, 2017 @ 3:06pm 
Originally posted by INCREDIBREAD:
I've subscribed to this, the assets, and Xskin System, but I don't have any weapons skins options. Is there an extra step I have to take to make it work or do I have to wait a little bit for all the weapon skins to load? The game does not freeze or hitch like it usually does when trying to load big lists, so that's why I assume it just isn't loading the skins at all. Also, I've installed mid-campaign. Thanks!

Make sure that you start a new campaign and not use an existing one. That might be your problem.

EDIT: On second thought, there was a spelling mistake in the code. It should now add the weapons in an existing game.

The XSkin ini file is also missing from this mod, which I need to fix real quick.
Last edited by ∑3245; 30 Sep, 2017 @ 3:13pm
nadeorade 30 Sep, 2017 @ 7:04pm 
Everything works now. Fantastic stuff! +1
I've subscribed to both Assets and Main Module as I instructed and required.

Tier 1 Ballistic weapons are great and fine.
When I try to upgrade to Magnetic Weapons, there is an issue.
Building 'Shard Gun' causes XCOM 2 to CTD.
I haven't tried any other weapons.
∑3245  [developer] 2 Oct, 2017 @ 7:26pm 
Originally posted by Sir Rebral Palsy:
I've subscribed to both Assets and Main Module as I instructed and required.

Tier 1 Ballistic weapons are great and fine.
When I try to upgrade to Magnetic Weapons, there is an issue.
Building 'Shard Gun' causes XCOM 2 to CTD.
I haven't tried any other weapons.

This bug should be fixed now.
Wow, fast fix.
Thanks!
Rifle Man 8 Oct, 2017 @ 5:58am 
Found P90 xskin no in game. Just check XComSkinSystem.ini, the skin code of P90 is: TC_BASE_MILL_P90_T1. It should be:TC_BASE_MWR_P90_T1. Fix this, the skin of P90 will be up in game.


Dont have time to check all the xskin yet. If I found more, I will be post here.
I found a bug when i mod sniper weapon with Scope (+Aim bonus),Then exit and enter upgrade weapon again in Weapon slot pictures show as Rainbow colors and IMG text

but, mod with a laser scope (+Crit) is fine
Conefed 22 Jan, 2018 @ 7:58pm 
Weapons in my inventory are only white silhouettes.
∑3245  [developer] 22 Jan, 2018 @ 8:05pm 
Originally posted by Conefed:
Weapons in my inventory are only white silhouettes.

And?

It's intentional if it's the UI.
Last edited by ∑3245; 22 Jan, 2018 @ 8:05pm
Acid_Truth 13 Feb, 2018 @ 1:57pm 
My game is crashing after I equip a weapon and switch to a different squaddie.
SealySeal 14 Feb, 2018 @ 6:57pm 
I subscribed to both the module and assets, but only the module appears in the mod list. When I change the skin on a weapon through XSkin, the list shows up just fine, but the weapons remain invisible and the icon in the inventory shows "IMG" on what looks like an emergency broadcast screen.
Asan_Lucky_Lands 9 May, 2018 @ 2:15am 
same as scotish vagabond
Ze Dicker Max 20 May, 2018 @ 8:39pm 
apparently using some weapons lead to the game crashing
Cardinal Ash 9 Jan, 2019 @ 6:02pm 
This mod appears to hide the Magnetic Rifle upgrade.
Last edited by Cardinal Ash; 13 Jan, 2019 @ 10:13pm
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