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Nahlásit problém s překladem
*fu* Dr. n00b's cruise missile.
Usage:
type in chat '!fire:1:name:YourTargetName' to fire at a player
type in chat '!fire:1:class:npc*' to fire at a random npc
... you can bind the chat to keys to save typing.
State = STATE_WAITING
Message for missile ID find of type
I looked through the screenshots for clues as to what Im missing and I noticed on two images it seems to show that same last line except when I do it its missing a few words. So Im wondering if for whatever reason its just not working for me because of a glitch
I think its a normal message for first time deployment of the dupe, and is a side effect of the "AutoRepeat" feature looking for a command.
Basically it tries to read the last typed command in order to fire again without retyping the command (just by duping!) and if the command is missing or invalid it inserts blanks into the message - I should really check for blanks and suppress the message...
When the missile fires properly you will see what its supposed to look like.
---
BUT this message can appear if "!fire" is typed - specifically I tried:
So im guessing you might be using semicolons (;) or spaces --- its actually uses colons (:) as separators (hopefully these are on everyones keyboard)
The colons are there to allow the command to be "split up" and processed but still allow "spaces" to be interpreted as part of a target's name (such as my own which has a space in front of Dr.)
Try a copy paste of this:
If you want to stop the message displaying after EVERYTHING you type, go into the E2 chip.
and move this line
inside the if statement so its just above
So it looks like
Then save the new dupe for yourself!
(Damn you steam, the forum not wide enough to show on one line... changed the text a bit)