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gems, teeth, stingers
i would leave gold out because i was planning to use it for the helmet ;D
thnx buddy :)
-red: 30% chance to set fire
-blue: 60% chance to apply a slowness debuff
-purple: 20% chance for target to drop 1-3 nightmare fuel when slain
-orange: 25% chance to teleport target away before they attack
-yellow: 40% chance to make target glow with similar radius of a lantern
-green: 10% chace for target to drop double when slain (doesn't work on certain items like pig skin, deerclopse eye, ancient horn, anything that there would only be a set number of)
Just some ideas I had, may need tweaking or balanceing, but I think they are pretty neat,
The orange one doesn't seem practical to be honest. Teleporting an enemy away from you before they attack, do you mean that they get teleported anywhere on the map or a couple meters away? Because I don't think it would be practical if they get teleported to a random location. Also shouldn't blue be % chance to freeze your enemy, and not give a slowness debuff. Yellow seems situational and not really that good. Red could cause a very bad situation, the mob loot would burn, the enviroment could burn down too.
Teeth can make Scythe? that are a bit stronger than spears give a bleed effect. A DOT for 5s dealing 50% of the dmg done per second.
https://i.pinimg.com/originals/98/69/38/9869385530e7b5aed525d3dae30b8839.jpg
Got me thinking either lifesteal to regain hp per % of dmg done or getting stronger like increasing max hp or dmg.
https://orig00.deviantart.net/4e43/f/2008/306/9/5/scythes_by_kupo707.jpg
The bone one on the left since it has teeth but with a spiked spear on top like the two on the right
Stinger can make a morning star whether a regular spiked mace or spiked flail... Oh wait spears? do halberd count? cause as long as they have a sharp tipped end on top it's technically still a spear? I haven't played shipwrecked, but poison can increase dmg done by reducing armor per hit whether stacking up 3 times for a total of 15% less armor
but your listed suggestion above also eems pretty great too c:
Spear + 2 rope + 4 hounds tooth or 4 bone shards
Spear + 2 rope + 2 silk + red gem
Spear + 2 rope + 2 silk + blue gem
Spear + 2 rope + 3 cutstone or 2 marble + 3 boards or 2 living logs
Icy spear slows enemies and decreases temperature by a small amount
Hot spear does much more damage than normal spear and increases temperature by a small amount
Fang/Bone studded Spear does slightly more damage than normal spear
Great spear is the last one.
Good ideas.
noerK, are you still contemplating developing this? I think that this is the best. Especially because it doesn't set things on fire, you really don't want to be near things that are on fire!