Total War: WARHAMMER II

Total War: WARHAMMER II

Sebidee's Realistic Flight
Sebidee  [developer] 5 Oct, 2017 @ 6:24am
NEW MOD SUGGESTIONS
Hi guys, I'm open to ideas for new mods if you want to make any suggestions.
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Showing 1-15 of 16 comments
Corvito 5 Oct, 2017 @ 8:01am 
hello Sebidee! :D you are awesome,

pls, if its possible, considere to make a mod to double the requisites to do a ritual!.

Sebidee  [developer] 5 Oct, 2017 @ 8:02am 
Not a bad idea!
Traveler123 5 Oct, 2017 @ 8:19am 
Originally posted by Herr Corvus:
hello Sebidee! :D you are awesome,

pls, if its possible, considere to make a mod to double the requisites to do a ritual!.


That would be nice!
Termi 5 Oct, 2017 @ 2:06pm 
111
Alan 5 Oct, 2017 @ 2:37pm 
How about a sub mod for people who dont want to race in the vortex camp, no game over. I huess that may come with the Newmortal camp one day.
Blackheart 5 Oct, 2017 @ 4:07pm 
Create a Lord that is You because your legendary
Sebidee  [developer] 5 Oct, 2017 @ 4:08pm 
Ha, thanks Shadow
66666
IceBlue 8 Oct, 2017 @ 10:22am 
Hey Sebidee !
Could you add an order to switch the flight/walk mode of flight units?
When my dragons are chasing a group of riders or I want them to get out of a large group of enemy ,they just use walk !!! If they can fly by order of player, then they'll be more useful!
This may be hard to realize…but it really important!
Sebidee  [developer] 8 Oct, 2017 @ 10:44am 
I'm not sure it's possible to change that. It's there so that flying units can't escape ground combat very easily. I find if you just click your mouse like crazy then it gets them out.
How about redoing the phoenix air bomb ability from a burst spell to a ray since it is very difficult to use on such fast moving fliers or they divebomb into melee instead of hovering over the enemy.
SieJ 2 Dec, 2017 @ 10:13pm 
Can you please make a mod that increases the frequency of special unique animations that happen during battles..? especially for the large monster unit types
SOLAR OP:TIPPZIED 20 May, 2018 @ 3:59pm 
Yo! You're the right person to bother with this - Flying unit skill toggle "Walk/"Fly". Pretty please. You want this.
SOLAR OP:TIPPZIED 20 May, 2018 @ 4:02pm 
RE previous flight mod request: Not a hax to jump airborne, I want my dragons/lords walking, away from luminark fire, though, a remade verminousvalour and a seconds short boost in acceleration and other stuff like maybe forcing a combat reset? Would work as a 'take off' button. Maybe. (Not that I'd want that unless someone made it) Would definitively give the dragons a bit more game, dare a land and then a cheeky take off - 3uses60sec?
Last edited by SOLAR OP:TIPPZIED; 20 May, 2018 @ 4:06pm
jdh 12 Jul, 2018 @ 8:15am 
Can you maybe make a compatibility mod for SFO, for your Realistic Flight mod? The units added in SFO (like Manticore Lords and Chaos Dragon) still move at the default speed.
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