Total War: WARHAMMER II

Total War: WARHAMMER II

Crynsos' Faction Unlocker+
Geerterig 10 mar, 2018 @ 19:31
Horde of the Ever-Watcher Mortal Empires
Hey! Me and my friend wanted to do a chaos co-op campaign, bringing the end times to the old and new world in the mortal empires campaign. Shortly after, we discovered that you actually cannot co-op chaos. So we found this mod. Now I could play Archeon, and he could play the Horde of the Ever-watcher.

But everytime we've tried to play, he was frozen in place, could not move or issue commands. He also somehow for some reason had declared war with some Norsca faction. Not sure what's causing this. We only really have reskins installed. Is this a known issue? Or any fix for this?

We also tried with every single mod off except the requirement for this mod.

I'll look more into it with my friend tommorow, but for now, I thought I might as wel ask for help. We really want to co-op chaos. If this doesn't work, is there any other way?

Thanks in advance for any help provided!
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Iris 10 mar, 2018 @ 21:23 
One of you could play as Beastmen.
Geerterig 11 mar, 2018 @ 13:24 
We tried that, and it works, but we'd like to genuinely both be chaos. Bring on the end times by co-oping chaos, that'd be sick.
Crynsos  [utvecklare] 11 mar, 2018 @ 13:41 
Try again today, as I fixed a bug yesterday which is related to this issue.
Geerterig 11 mar, 2018 @ 14:07 
Will do as soon as I can!
I don't know where else to post this, but my bro and I tried to play a Beastmen/Skaven campaign and a very similar thing happened. I chose Clan Rictus and everything was fine, but he chose Blooded Axe, Manblight, and Ripper Horn and none of them appeared on the map once the game started. Shadowgrave did, at last. The same thing had happened to us a good while ago in which the Ever-Watcher did not appear on the map when I tried to play him and my bro played Archaon. It's weird because it says it is your turn, and everything in the UI works except your lord is invisible and you can't move it anywhere. You can even see the yellow movement extension area, but there's no one there. We don't use any other startpos mods so I thought it might be this one, in case you can check it out sometime. Thanks!
Crynsos  [utvecklare] 19 mar, 2018 @ 11:02 
The way how Chaos functions and the related bugs are very specific to Chaos, so I doubt that it is the same bug. Was the Beastmen player able to end their turn?

I don't really edit any of those Beastmen factions so I'm not fully sure what this might be.
I see, thanks. We didn't try ending the turn, we'll try it next time we play. Thanks for the response anyway, you do a ton of great work!
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