Total War: WARHAMMER II

Total War: WARHAMMER II

Crynsos' Faction Unlocker+
Script error on Throgg start
Disabled all mods except the two required. Loaded a new Throgg campaign with all factions enabled, crooked moon mutinous gits control, turn based chaos invasion set to turn 10 and 20. Clicking finalize gives me a script error detected. Will update if I find more factions with script errors.
< >
Showing 1-13 of 13 comments
DakotaDad214 9 Apr, 2020 @ 6:33pm 
Wulfrik is also bugged. I checked other LL in beastmen and the empire and they were fine. Seems to be localized to wulfrik and throgg. I enable mixus legendary lords mod and load egil stryborn a custom norscan lord just fine.
Crynsos  [developer] 10 Apr, 2020 @ 2:42pm 
The issue is related to the Norsca Chaos Script killing off Archaon separately to how the normal Chaos Invasion Script does it, so I will have to adjust some things there to get that working again.
DakotaDad214 10 Apr, 2020 @ 6:01pm 
Thank you for the response!
Crynsos  [developer] 11 Apr, 2020 @ 8:13am 
I just fixed that bug which turned out to be far more complex than I initially thought. It will be part of the next update.
DakotaDad214 11 Apr, 2020 @ 2:27pm 
Thank you very much and as always excellent work!
DakotaDad214 11 Apr, 2020 @ 4:52pm 
Egrimm von Horstmann with the cabal also just crashes to desktop when you try and load the campaign. It brings up a skaven background when loading.
Crynsos  [developer] 12 Apr, 2020 @ 1:19pm 
Yeah I already noticed that and that is also fixed.
DakotaDad214 12 Apr, 2020 @ 6:00pm 
Awesome thanks again!
Crynsos  [developer] 14 Apr, 2020 @ 4:24am 
Should be all fixed now.
DakotaDad214 15 Apr, 2020 @ 7:33pm 
Confirmed all is working for the factions I tested. Excellent work. Donation coming your way!
DakotaDad214 20 Apr, 2020 @ 1:38pm 
I'm going to leave this here instead of starting a new thread since it is probably script related. When starting a new multiplayer head to head, if one player starts as taurox the brass bull, the begging script menu that lets you select and finalize is dulled out and you can not interact with it. If the other player finalizes it will crash the game. It appears taurox does not start in the old world and the game drops you in the darkelf lands with a standard beastlord.

This is the only faction I have observed doing this in multiplayer.
Crynsos  [developer] 21 Apr, 2020 @ 9:38am 
It's usually better to write a comment on the main page or write me on Discord as changes in these threads are quite hard to monitor and notice for me.

I didn't edit that faction at all, that is all up to Mixu and you should report that to him.
DakotaDad214 21 Apr, 2020 @ 5:34pm 
Will do! Thank you.
< >
Showing 1-13 of 13 comments
Per page: 1530 50