Divinity: Original Sin 2

Divinity: Original Sin 2

Void Knight Class (OUTDATED)
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Zrexin  [developer] 6 Oct, 2017 @ 10:36pm
Requests
I don't take requests anymore, I am close to done with this mod and I know exactly what I'm going to add.
Last edited by Zrexin; 20 Oct, 2017 @ 9:35pm
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Showing 1-15 of 27 comments
Arakaim 7 Oct, 2017 @ 5:11am 
Hey just wanna say, love the mod a lot! Every thing feels pretty satisfying and balanced, making this one of my favorite class/skill mods!

I'd like to see a move that look/felt like battle stomp, that created some type of ground surface or wall. Maybe creates a surface that slows and does physical dmg, or a wall that pulsed damage?

I'd also like to see a buff of some kind, either for yourself directly, or applying something to your weapon, like increasing your crit chance every time you attack or kill something, stacking up to some variable, or giving your attacks a very small bonus in piercing dmg.

Also maybe if there was one more defensive buff, long in cooldown and short duration, but a fairly decent effect, to help early into a tough fight. Maybe something like...6 turn cool down, one round duration, giving a decent sized damage reduction, or giving dodge chance?
Arakaim 7 Oct, 2017 @ 5:25am 
Also not really a request for a new skill, but i think void sword's animations would feel much more satisfying if you made it hover, and then slam down faster, to really feel that driving power that it has
grmbga 7 Oct, 2017 @ 7:07am 
I disagree with hover thing, the animation looks great as it is, i'd say focus on adding new skills. the current skills and their animation are magnificent. how about a Source-Blast like attack? that costs Source. I mean, we're fearsome sourceres and should have a total decimating source-blast like skill, like the one Wendigo does. brings calamity!
StardenJenkins 8 Oct, 2017 @ 9:26am 
Possibly a type of Vaccum spell which pulls enemies to an area?
boom456987 8 Oct, 2017 @ 7:30pm 
I think an ability that added soffocating to targets would be really cool as well. since void
Nightmare 10 Oct, 2017 @ 2:26pm 
so far the mod is awesome , no source bs , annoying af mechanic
a skill with fast attacks then finishing with something strong like overpower would look awesome/savage
Last edited by Nightmare; 10 Oct, 2017 @ 2:27pm
Switch 12 Oct, 2017 @ 7:45am 
Hey Zrexin, I'd like to incorporate some of your skills into a shapeshift form for my mod. Can I have your permission? Also, happy to help you with your void dragon if you need any!

Also, great mod! You're awesome, your custom effects,icons, everything are really well done!
Zrexin  [developer] 12 Oct, 2017 @ 1:39pm 
Depends on what exactly you want to use. About the dragon form, do you know if there is any way to disable all normal skills when in the new form, but keep the ability to autoattack and still be able to use the skills the form grants?

Thanks, appriciate it!
Switch 12 Oct, 2017 @ 2:38pm 
Originally posted by Zrexin:
Depends on what exactly you want to use. About the dragon form, do you know if there is any way to disable all normal skills when in the new form, but keep the ability to autoattack and still be able to use the skills the form grants?

Thanks, appriciate it!

Zrexin, not sure yet honestly, I just like your class mod a lot and thought it would be neat to incorporate. I didn't want to get into it without permission though.

I'm working on the disabling normal skills in a new form, I'll let you know if I figure something out.
Hero 12 Oct, 2017 @ 7:51pm 
I think something like Chameleon Cloak would be interesting. You could call it "Void Mask" or something with a void prefix. The ability would turn you invisible and perhaps it could grant your next attack/ability additional damage.
Zrexin  [developer] 13 Oct, 2017 @ 4:34pm 
Originally posted by Switch:
Zrexin, not sure yet honestly, I just like your class mod a lot and thought it would be neat to incorporate. I didn't want to get into it without permission though.

I'm working on the disabling normal skills in a new form, I'll let you know if I figure something out.

As long as it's not more than 3-4 skills and you give credit, you can use them.
Switch 13 Oct, 2017 @ 4:37pm 
Thanks, I'll let you know before I do!
NEON 13 Oct, 2017 @ 8:06pm 
would love to see the void trader get a voice even if its a stock one to make it fell more at home.
Abel 15 Oct, 2017 @ 1:01pm 
Hello , love the skills so far , what i would love to see is something like sword rain i love the summon void sword skill so awesome make rain of them , next is Infuse your weapon with void cool effect and some stats+ , next summon 6 void swords behind you that give you flight and then you can launch them for dmg loose the flight then , maybe a skill like from dragon age 2 where you tear a rift and giant void hands tear the target or crush him , Summon giant void hammer and smack the enemies in the face, throw void swords instead of ranged attacks ,
Leviathan 15 Oct, 2017 @ 5:31pm 
Have to second the previous post. More sword summoning skills would be awesome.

What this class is still missing though are heavy-hitters. High-damage AoE and single target spells on a long cooldown.
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