Garry's Mod

Garry's Mod

Minecraft SWEP
hubert 3 Sep, 2014 @ 5:04pm
Special Block Textures Completely Pixelated?
So, i was just building with this SWEP, until i placed something and it was more pixelated than normal. The affected blocks are Water, white water, lava, portals, white portals and fire.
Is this a bug? Or just something else in particular?
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Showing 1-10 of 10 comments
McKay  [developer] 7 Sep, 2014 @ 3:58am 
These blocks all have animated textures. Could you please post a screenshot of how it looks? Are you on Windows, Linux or OSX? The unix version of the Source Engine still has some problems with certain VTF render flags not being supported or broken, e.g. Point Sampling.
McKay  [developer] 11 Sep, 2014 @ 4:23am 
That's .. very strange. It seems that the textures are zoomed in 2x. Default minecraft textures are 16x16, on your screenshot it's 8x8.
And we have another Source Engine point sampling bug, woohoo.

Under Options > Video > Advanced, set Texture Detail to AT LEAST High.
(If you set it to Low, you can see how the textures on the blocks are now only 4x4)
hubert 11 Sep, 2014 @ 12:41pm 
Well, that confirms it was the texture detail, i guess.
potentially fae 5 Oct, 2014 @ 4:39am 
try the minecraftify
kottln 1 Sep, 2015 @ 4:38am 
Originally posted by McKay:
These blocks all have animated textures. Could you please post a screenshot of how it looks? Are you on Windows, Linux or OSX? The unix version of the Source Engine still has some problems with certain VTF render flags not being supported or broken, e.g. Point Sampling.
hubert 1 Sep, 2015 @ 12:23pm 
It is fixed.

I increased the detail from low to the recommended setting for my system, and now they're no longer a problem.
theEscape 17 Mar, 2016 @ 5:20pm 
Must be your PC, because all those things look just fine to me!
Rit 3 Dec, 2017 @ 12:56am 
people who scroll all the way down to comment and don't bother seeing if the problem has already been solved
mirandaperales1 5 Oct, 2019 @ 8:25am 
no kidding mine is like that to
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