Don't Starve Together

Don't Starve Together

Nanachi
宵征  [개발자] 2017년 11월 17일 오전 5시 52분
娜娜奇人物台词完善2(感谢EnderRay大佬翻译前5份台词)
感谢EnderRay大佬翻译了前5份台词!
第6到第10份需要翻译的台词我将放到这个帖子下。
最近我们看到有许多探窟者说希望娜娜奇有自己独立的台词,但是台词文件有1072行,完善这个对于我们来说工程量太大,所以我们想尝试借助大家的力量一起做出最完美的娜娜奇MOD。我将台词分成了21份,每份50行左右,大家可以在想完善的台词下回复你所写的娜娜奇的台词。
我们将在娜娜奇简介界面写上参与台词完善的steamer的STEAM昵称,以表我们的谢意。
感谢大家参与娜娜奇台词完善!
宵征 님이 마지막으로 수정; 2017년 11월 17일 오전 5시 56분
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전체 댓글 16개 중 1~15개 표시 중
宵征  [개발자] 2017년 11월 17일 오전 5시 54분 
THULECITE = "I wonder where this is from?",
ARMORRUINS = "It's oddly light.",
RUINS_BAT = "It has quite a heft to it.",
RUINSHAT = "Fit for a king. Or me.",
NIGHTMARE_TIMEPIECE =
{
CALM = "All is well.",
WARN = "Getting pretty magical around here.",
WAXING = "I think it's becoming more concentrated!",
STEADY = "It seems to be staying steady.",
WANING = "Feels like it's receding.",
DAWN = "The nightmare is almost gone!",
NOMAGIC = "There's no magic around here.",
},
BISHOP_NIGHTMARE = "It's falling apart!",
ROOK_NIGHTMARE = "Terrifying!",
KNIGHT_NIGHTMARE = "It's a knightmare!",
MINOTAUR = "That thing doesn't look happy.",
SPIDER_DROPPER = "Note to self: Don't look up.",
NIGHTMARELIGHT = "I wonder what function this served.",
GREENGEM = "It's green and gemmy.",
RELIC = "Ancient household goods.",
RUINS_RUBBLE = "This can be fixed.",
MULTITOOL_AXE_PICKAXE = "It's brilliant!",
ORANGESTAFF = "This beats walking.",
YELLOWAMULET = "Warm to the touch.",
GREENAMULET = "Just when I thought I couldn't get any better.",
SLURPERPELT = "Doesn't look much different dead.",

SLURPER = "It's so hairy!",
SLURPER_PELT = "Doesn't look much different dead.",
ARMORSLURPER = "A soggy, sustaining, succulent suit.",
ORANGEAMULET = "Teleportation can be so useful.",
YELLOWSTAFF = "I put a gem on a stick.",
YELLOWGEM = "This gem is yellow.",
ORANGEGEM = "It's an orange gem.",
TELEBASE =
{
VALID = "It's ready to go.",
GEMS = "It needs more purple gems.",
},
GEMSOCKET =
{
VALID = "Looks ready.",
GEMS = "It needs a gem.",
},
STAFFLIGHT = "That seems really dangerous.",
RESEARCHLAB4 = "Who would name something that?",

ANCIENT_ALTAR = "An ancient and mysterious structure.",
宵征  [개발자] 2017년 11월 17일 오전 5시 54분 
ANCIENT_ALTAR_BROKEN = "This seems to be broken.",

ANCIENT_STATUE = "It seems to throb out of tune with the world.",

LICHEN = "Only a cyanobacteria could grow in this light.",
CUTLICHEN = "Nutritious, but it won't last long.",

CAVE_BANANA = "It's mushy.",
CAVE_BANANA_COOKED = "Yum!",
CAVE_BANANA_TREE = "It's dubiously photosynthetical.",
ROCKY = "It has terrifying claws.",

COMPASS =
{
GENERIC="I can't get a reading.",
N = "North",
S = "South",
E = "East",
W = "West",
NE = "Northeast",
SE = "Southeast",
NW = "Northwest",
SW = "Southwest",
},

NIGHTMARE_TIMEPIECE =
{
WAXING = "I think it's becoming more concentrated!",
STEADY = "It seems to be staying steady.",
WANING = "Feels like it's receding.",
DAWN = "The nightmare is almost gone!",
WARN = "Getting pretty magical around here.",
CALM = "All is well.",
NOMAGIC = "There's no magic around here.",
},

HOUNDSTOOTH="It's sharp!",
ARMORSNURTLESHELL="It sticks to my back.",
BAT="Ack! That's terrifying!",
BATBAT = "I wonder if I could fly with two of these.",
BATWING="I hate these things, even when they're dead.",
BATWING_COOKED="At least it's not coming back.",
BEDROLL_FURRY="It's so warm and comfy.",
BUNNYMAN="I am filled with an irresitable urge to do science.",
宵征  [개발자] 2017년 11월 17일 오전 5시 55분 
FLOWER_CAVE="Science makes it glow.",
FLOWER_CAVE_DOUBLE="Science makes it glow.",
FLOWER_CAVE_TRIPLE="Science makes it glow.",
GUANO="Another flavour of poop.",
LANTERN="A more civilized light.",
LIGHTBULB="It's strangely tasty looking.",
MANRABBIT_TAIL="I just like holding it.",
MUSHTREE_TALL ="That mushroom got too big for its own good.",
MUSHTREE_MEDIUM="These used to grow in my bathroom.",
MUSHTREE_SMALL ="A magic mushroom?",
RABBITHOUSE="That's not a real carrot.",
SLURTLE="Ew. Just ew.",
SLURTLE_SHELLPIECES="A puzzle with no solution.",
SLURTLEHAT="I hope it doesn't mess up my hair.",
SLURTLEHOLE="A den of 'ew'.",
SLURTLESLIME="If it wasn't useful, I wouldn't touch it.",
SNURTLE="He's less gross, but still gross.",
SPIDER_HIDER="Gah! More spiders!",
SPIDER_SPITTER="I hate spiders!",
SPIDERHOLE="It's encrusted with old webbing.",
STALAGMITE="Looks like a rock to me.",
STALAGMITE_FULL="Looks like a rock to me.",
STALAGMITE_LOW="Looks like a rock to me.",
STALAGMITE_MED="Looks like a rock to me.",
STALAGMITE_TALL="Rocks, rocks, rocks, rocks...",
STALAGMITE_TALL_FULL="Rocks, rocks, rocks, rocks...",
STALAGMITE_TALL_LOW="Rocks, rocks, rocks, rocks...",
STALAGMITE_TALL_MED="Rocks, rocks, rocks, rocks...",

TURF_CARPETFLOOR = "Yet another ground type.",
TURF_CHECKERFLOOR = "Yet another ground type.",
TURF_DIRT = "Yet another ground type.",
TURF_FOREST = "Yet another ground type.",
TURF_GRASS = "Yet another ground type.",
TURF_MARSH = "Yet another ground type.",
TURF_ROAD = "Yet another ground type.",
TURF_ROCKY = "Yet another ground type.",
TURF_SAVANNA = "Yet another ground type.",
TURF_WOODFLOOR = "Yet another ground type.",

TURF_CAVE="Yet another ground type.",
TURF_FUNGUS="Yet another ground type.",
TURF_SINKHOLE="Yet another ground type.",
TURF_UNDERROCK="Yet another ground type.",
TURF_MUD="Yet another ground type.",

POWCAKE = "I don't know if I'm hungry enough.",
CAVE_ENTRANCE =
{
GENERIC="I wonder if I could move that rock.",
OPEN = "I bet there's all sorts of things to discover down there.",
},
宵征  [개발자] 2017년 11월 17일 오전 5시 55분 
CAVE_EXIT = "I've had enough discovery for now.",
MAXWELLPHONOGRAPH = "So that's where the music was coming from.",
BOOMERANG = "Aerodynamical!",
PIGGUARD = "He doesn't look as friendly as the others.",
ABIGAIL = "Awww, she has a cute little bow.",
ADVENTURE_PORTAL = "I'm not sure I want to fall for that a second time.",
AMULET = "I feel so safe when I'm wearing it.",
ANIMAL_TRACK = "Tracks left by food. I mean... an animal.",
ARMORGRASS = "I hope there are no bugs in this.",
ARMORMARBLE = "This looks really heavy.",
ARMORWOOD = "That is a perfectly reasonable piece of clothing.",
ARMOR_SANITY = "Wearing this makes me feel safe and insecure.",
ASH =
{
GENERIC = "All that's left after fire has done its job.",
REMAINS_EYE_BONE = "The eyebone was consumed by fire when I teleported!",
REMAINS_THINGIE = "This was once some thing before it got burned...",
},
AXE = "It's my trusty axe.",
BABYBEEFALO = "Awwww. So cute!",
BACKPACK = "It's for me to put my stuff in.",
BACONEGGS = "I cooked it myself!",
BANDAGE = "Seems sterile enough.",
BASALT = "That's too strong to break through!",
BATBAT = "I bet I could fly if I held two of these.",
BEARDHAIR = "I made them with my face.",
BEDROLL_STRAW = "It smells like wet.",
BEE =
{
GENERIC = "To bee or not to bee.",
HELD = "Careful!",
},
BEEBOX =
{
FULLHONEY = "It's full of honey.",
GENERIC = "Bees!",
NOHONEY = "It's empty.",
SOMEHONEY = "I should wait a bit.",
},
BEEFALO =
{
FOLLOWER = "He's coming along peacefully.",
GENERIC = "It's a beefalo!",
NAKED = "Aww, he's so sad.",
SLEEPING = "These guys are really heavy sleepers.",
},
宵征  [개발자] 2017년 11월 17일 오전 5시 55분 
BEEFALOHAT = "What a nice hat.",
BEEFALOWOOL = "It smells like beefalo tears.",
BEEHAT = "This should keep me protected.",
BEEHIVE = "It's buzzing with activity.",
BEEMINE = "It buzzes when I shake it.",
BEEMINE_MAXWELL = "Bottled mosquito rage!",
BERRIES = "Red berries taste the best.",
BERRIES_COOKED = "I don't think heat improved them.",
BERRYBUSH =
{
BARREN = "I think it needs to be fertilized.",
GENERIC = "Red berries taste the best.",
PICKED = "Maybe they'll grow back?",
},
BIRDCAGE =
{
GENERIC = "I should put a bird in it.",
OCCUPIED = "That's my bird!",
SLEEPING = "Awwww, he's asleep.",
},
BIRDTRAP = "Gives me a net advantage!",
BIRD_EGG = "A small, normal egg.",
BIRD_EGG_COOKED = "Sunny side yum!",
BISHOP = "Back off, preacherman!",
BLOWDART_FIRE = "This seems fundamentally unsafe.",
BLOWDART_SLEEP = "Just don't breathe in.",
BLOWDART_PIPE = "Good practice for my birthday cake!",
BLUEAMULET = "Cool as ice!",
BLUEGEM = "It sparkles with cold energy.",
BLUEPRINT = "It's scientific!",
BLUE_CAP = "It's weird and gooey.",
BLUE_CAP_COOKED = "It's different now...",
BLUE_MUSHROOM =
{
GENERIC = "It's a mushroom.",
INGROUND = "It's sleeping.",
PICKED = "I wonder if it will come back?",
},
BOARDS = "Boards.",
BOAT = "Is that how I got here?",
BONESTEW = "I cooked it myself!",
BUGNET = "For catching bugs.",
BUSHHAT = "It's kind of scratchy.",
BUTTER = "I can't believe it's butter!",
BUTTERFLY =
{
GENERIC = "Butterfly, flutter by.",
HELD = "Now I have you!",
},
BUTTERFLYMUFFIN = "I cooked it myself!",
BUTTERFLYWINGS = "Without these, it's just a butter.",
TOOT 2017년 11월 17일 오전 6시 12분 
前排
EnderRay 2017년 11월 18일 오전 4시 02분 
接下來就交給別人吧
EnderRay 2017년 12월 22일 오전 7시 22분 
沒有人要來的話,我就找個時間再來一次吧
EnderRay 2017년 12월 22일 오후 11시 03분 
THULECITE = "這顆從底下來的石頭,似乎不尋常吶...",
ARMORRUINS = "這件盔甲硬的出奇...是遺物吶?",
RUINS_BAT = "咱還是不建議近身戰鬥就是了吶...",
RUINSHAT = "希望沒有副作用...吶?",
NIGHTMARE_TIMEPIECE =
{
CALM = "看上去沒什麼問題吶。",
WARN = "開始有些什麼在躁動了吶。",
WAXING = "在這時在遺跡探險可不是什麼好主意吶。",
STEADY = "別管什麼上升負荷了,趕快離開吶!",
WANING = "還是有些危險,但應該差不多了吶。",
DAWN = "吶,已經沒問題了。",
NOMAGIC = "深淵裡的東西是沒辦法從外界觀測的吶。",
},
BISHOP_NIGHTMARE = "不是樞機返還之光,但依然能要你的命吶",
ROOK_NIGHTMARE = "只要夠小心就能躲開了吶!",
KNIGHT_NIGHTMARE = "為什麼機械生物沒一個正常的吶!",
MINOTAUR = "別被他撞到吶!",
SPIDER_DROPPER = "來了...!",
NIGHTMARELIGHT = "咱知道它會發光,但發光的條件?",
GREENGEM = "看上去很珍貴,但不知道有什麼用吶。",
RELIC = "那些不是遺物,別管它們了吶。",
RUINS_RUBBLE = "一些神祕小碎片吶。",
MULTITOOL_AXE_PICKAXE = "這應該不能算是遺物吶...",
ORANGESTAFF = "能短程傳送的遺物,不知道有沒有辦法繞過力場吶?",
YELLOWAMULET = "在阿比斯可能用不到,但這裡的地下很黑吶。",
GREENAMULET = "越省當然越好吶。",
SLURPERPELT = "雖然咱不認為有需要去剝牠們的皮吶...",

SLURPER = "他會咬住你的頭,不會咬掉就是了吶。",
SLURPER_PELT = "雖然咱不認為有需要去剝牠們的皮吶...",
ARMORSLURPER = "好吧,真沒想到牠們的皮能這麼有用吶。",
ORANGEAMULET = "有了這個,就不必去特地拾取遺物了。",
YELLOWSTAFF = "登上明星...好啦,這不是那玩意吶。",
YELLOWGEM = "感覺就像是會發光吶。",
ORANGEGEM = "這好像不是一般的...銩...吶?",
TELEBASE =
{
VALID = "好吶,要飛了吶!",
GEMS = "把紫色寶石放上去就可以啟動吶。",
},
GEMSOCKET =
{
VALID = "好吶,要飛了吶!",
GEMS = "把紫色寶石放上去就可以啟動吶。",
},
STAFFLIGHT = "別太靠近,就不會有危險吶。",
RESEARCHLAB4 = "所以那頂帽子是遺物...吶?",

ANCIENT_ALTAR = "這個就是...遺物的起源吶?",
BaiFang 2018년 1월 23일 오전 11시 24분 
BEEFALOHAT = "现在咱是牛啦,哞",
BEEFALOWOOL = "牛儿牛儿别伤心呐。",
BEEHAT = "蜜蜂蛰不到咱啦",
BEEHIVE = "嗡嗡嗡的。",
BEEMINE = "真是恐怖的陷阱呐",
BEEMINE_MAXWELL = "Bottled mosquito rage!",
BERRIES = "嗯呐~酸甜的果子",
BERRIES_COOKED = "酸甜的熟果子",
BERRYBUSH =
{
BARREN = "贫瘠的土地怎么种菜呐?",
GENERIC = "嗯呐,酸甜的果子",
PICKED = "光秃秃的,没有果子呐",
},
BIRDCAGE =
{
GENERIC = "想起了一些不愉快的回忆呐。",
OCCUPIED = "这是咱的鸟~~",
SLEEPING = "嗯呐,安静的睡吧",
},
BIRDTRAP = "鸟儿鸟儿快上钩",
BIRD_EGG = "嗯呐……虽然没有锤嘴鸟的蛋大",
BIRD_EGG_COOKED = "黄白相间的,很开胃呐~",
BISHOP = "离咱远点……嗯呐?!",
BLOWDART_FIRE = "咻——呼啦!就着起来啦",
BLOWDART_SLEEP = "小心不要吸一口呐",
BLOWDART_PIPE = "最好离得远远的呐",
BLUEAMULET = "感觉脖子上冰凉的呐。",
BLUEGEM = "晶莹漂亮的宝石呐",
BLUEPRINT = "这古代智慧也是遗物吗?",
BLUE_CAP = "蓝色的小帽子",
BLUE_CAP_COOKED = "现在不一样了呐……",
BLUE_MUSHROOM =
{
GENERIC = "蘑菇帽子。",
INGROUND = "蘑菇帽子在休息",
PICKED = "不知道还会不会长呐",
},
BOARDS = "木板。",
BOAT = "要咱划船呐……",
BONESTEW = "嗯呐……没有小废铁的料理难吃啦",
BUGNET = "用来抓虫子",
BUSHHAT = "嗯呐……耳朵会痒啦>_<",
BUTTER = "这个好像叫黄油?",
BUTTERFLY =
{
GENERIC = "飞来飞去的漂亮昆虫",
HELD = "捉住你啦",
},
BUTTERFLYMUFFIN = "很花哨的料理啊",
BUTTERFLYWINGS = "嗯呐,咱也能飞就好了",
BaiFang 2018년 1월 23일 오전 11시 28분 
CAVE_EXIT = "比起诅咒,咱更想离开这呐。",
MAXWELLPHONOGRAPH = "音乐就是这里传来的。",
BOOMERANG = "有意思的狩猎工具。",
PIGGUARD = "嗯呐,这家伙看起来不那么友善啊",
ABIGAIL = "有人陪伴的感觉,肯定很好吧",
ADVENTURE_PORTAL = "嗯呐……咱为什么从这出来了?",
AMULET = "戴着它感觉很舒服",
ANIMAL_TRACK = "是猎物的踪迹。",
ARMORGRASS = "再薄,也能保护咱啊",
ARMORMARBLE = "沉重可靠的保护措施呐",
ARMORWOOD = "木头的铠甲很实用呐",
ARMOR_SANITY = "嗯呐……但是咱的内心感觉不安呢",
ASH =
{
GENERIC = "烧成灰咱也……还真不认识呐",
REMAINS_EYE_BONE = "眼骨在传送时烧坏啦!",
REMAINS_THINGIE = "在烧坏之前是挺有用的东西呐",
},
AXE = "咱需要这样可靠易用的装备。",
BABYBEEFALO = "嗯呐,是牛的幼崽",
BACKPACK = "咱要生存,怎么能没有背包呢?",
BACONEGGS = "嗯呐……高蛋白的诱惑",
BANDAGE = "有效的治疗方式。",
BASALT = "咱没有怪力能打破它啦。",
BATBAT = "嗯呐,真是怪异的武器",
BEARDHAIR = "咱身上没有黑色的毛发啦。",
BEDROLL_STRAW = "咱可以来个短暂的休息",
BEE =
{
GENERIC = "嗡嗡响的昆虫呐。",
HELD = "咱最好不要被蛰到",
},
BEEBOX =
{
FULLHONEY = "嗯呐……很多蜂蜜",
GENERIC = "咱有蜂蜜吃啦!",
NOHONEY = "空空的,没有了",
SOMEHONEY = "攒一攒再收集吧。",
},
BEEFALO =
{
FOLLOWER = "安静地跟着咱呢。",
GENERIC = "一头牛。",
NAKED = "嗯呐……咱打了个冷颤",
SLEEPING = "这牛睡着了",
},
BaiFang 2018년 1월 23일 오전 11시 33분 
FLOWER_CAVE="会发光的神奇植物呢。",
FLOWER_CAVE_DOUBLE="会发光的神奇植物呢。",
FLOWER_CAVE_TRIPLE="会发光的神奇植物呢。",
GUANO="天上掉下来的粪",
LANTERN="咱有可移动而且明亮的光源了。",
LIGHTBULB="嗯呐,好有趣的果实",
MANRABBIT_TAIL="咱不稀罕这些毛啦……",
MUSHTREE_TALL ="它比咱高很多呢",
MUSHTREE_MEDIUM="咱种蘑菇为什么不长蘑菇树呢?",
MUSHTREE_SMALL ="咱想知道它们为什么发光",
RABBITHOUSE="好大的萝卜……屋",
SLURTLE="嗯呐……都是黏液",
SLURTLE_SHELLPIECES="那家伙破碎的小房子",
SLURTLEHAT="咱的耳朵表示不想戴着它",
SLURTLEHOLE="一窝黏乎乎的家伙",
SLURTLESLIME="嗯呐……还是会有用的",
SNURTLE="出来跟咱决斗!",
SPIDER_HIDER="嗯呐?!蜘蛛陷阱!",
SPIDER_SPITTER="@#&嗯呐?!",
SPIDERHOLE="八条腿的家伙会都在这里吗?",
STALAGMITE="石头。",
STALAGMITE_FULL="也是石头。",
STALAGMITE_LOW="这也是石头。",
STALAGMITE_MED="石头。",
STALAGMITE_TALL="石头洞里的石头。",
STALAGMITE_TALL_FULL="嗯呐,石头。",
STALAGMITE_TALL_LOW="石头洞里的石头。",
STALAGMITE_TALL_MED="嗯呐,石头。",

TURF_CARPETFLOOR = "一块地皮。",
TURF_CHECKERFLOOR = "一块地皮。",
TURF_DIRT = "一块地皮。",
TURF_FOREST = "一块地皮。",
TURF_GRASS = "一块地皮。",
TURF_MARSH = "一块地皮。",
TURF_ROAD = "一块地皮。",
TURF_ROCKY = "一块地皮。",
TURF_SAVANNA = "一块地皮。",
TURF_WOODFLOOR = "一块地皮。",

TURF_CAVE="一块地皮。",
TURF_FUNGUS="一块地皮。",
TURF_SINKHOLE="一块地皮。",
TURF_UNDERROCK="一块地皮。",
TURF_MUD="一块地皮。",

POWCAKE = "嗯呐……不知道该不该吃",
CAVE_ENTRANCE =
{
GENERIC="咱可以试试凿开它。",
OPEN = "嗯呐……咱可以下一层了哦。",
},
BaiFang 2018년 1월 23일 오후 11시 21분 
ANCIENT_ALTAR_BROKEN = "看起来坏了呐。",

ANCIENT_STATUE = "下层真是有一些神奇的东西呐。",

LICHEN = "这东西在几乎没有光的地方生存。",
CUTLICHEN = "这东西不会保存很久呐。",

CAVE_BANANA = "应该是能吃的果子呐。",
CAVE_BANANA_COOKED = "嗯呐……看起来不错",
CAVE_BANANA_TREE = "应该是一种食物来源。",
ROCKY = "咱也许可以利用这大家伙。",

COMPASS =
{
GENERIC="咱不会迷路的。",
N = "北。",
S = "南。",
E = "东。",
W = "西。",
NE = "东北。",
SE = "东南。",
NW = "西北。",
SW = "西南。",
},

NIGHTMARE_TIMEPIECE =
{
WAXING = "I think it's becoming more concentrated!",
STEADY = "现在它稳定住了。",
WANING = "它会慢慢地停下来呐。",
DAWN = "噩梦就要过去了呐",
WARN = "好强的力场呐,小心",
CALM = "嗯呐……暂时没事了",
NOMAGIC = "这里没什么力场。",
},

HOUNDSTOOTH="尖尖的。",
ARMORSNURTLESHELL="咱可要保护好自己啊。",
BAT="嗯呐?!",
BATBAT = "真是奇怪的武器呐。",
BATWING="哺乳动物的翅膀。",
BATWING_COOKED="嗯呐,算是一种野味吧",
BEDROLL_FURRY="嗯呐~~好软和",
BUNNYMAN="它们会不会也尝试过上行呢?",
BaiFang 2018년 1월 23일 오후 11시 21분 
做这东西就看爱好了不是吗
其策佰仟 2018년 11월 28일 오전 9시 31분 
感谢
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