ARK: Survival Evolved

ARK: Survival Evolved

ARK Hallows Eve
 This topic has been pinned, so it's probably important
RedDwarf  [developer] 12 Oct, 2017 @ 10:35pm
Suggestions
Do you have any suggestions for new features, or feedback on the current ones? Leave them here!
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Showing 1-15 of 29 comments
Shalimar 15 Oct, 2017 @ 1:31pm 
i'd love to see some more decor like cobwebs, placeable skeletons, candles and other creepy things :D loving it so far :D
RedDwarf  [developer] 15 Oct, 2017 @ 4:51pm 
Originally posted by Shalimar:
i'd love to see some more decor like cobwebs, placeable skeletons, candles and other creepy things :D loving it so far :D

Oh, you bet! I've got a giant list of new decorations coming, including all of that. =D
ObsidianArrow 16 Oct, 2017 @ 12:47pm 
I'd love to see a few creatures actually. Maybe a zombie or something I know it is primarily decoration but still
RedDwarf  [developer] 16 Oct, 2017 @ 1:21pm 
Originally posted by ObsidianArrow:
I'd love to see a few creatures actually. Maybe a zombie or something I know it is primarily decoration but still

I've got some planned in the next update, to add some motion/life into the decorations. =)
Cosmic Dust 31 Oct, 2017 @ 4:28am 
A chainsaw, coveralls ,hockymask bloody of course!!!! :steammocking:
Sayvil [FR] 22 Jan, 2018 @ 7:57am 
RedDwarf Would it be possible to make the costume infinite? make it a permannative consumable. Same for dinos? I would like to create a live tribe of death so players should not be able to trade them. The buff will be given directly in the inventory, thanks to the admins.
Pillowpants 20 Aug, 2018 @ 10:13am 
First off all of your mods are awesome. Second, can you add creepy building structures? Like rotted walls / ceilings? for a haunted house area. If you already have these then please disregard this comment :P
RedDwarf  [developer] 20 Aug, 2018 @ 2:37pm 
Originally posted by mysticscrybe:
First off all of your mods are awesome. Second, can you add creepy building structures? Like rotted walls / ceilings? for a haunted house area. If you already have these then please disregard this comment :P

Oooooooo, that’s an interesting idea. Maybe a Wood tier with options for rot, mold, blood, etc...

That’s really cool. I can’t promise anything, but I’m definitely going to look into it!
Wayfarer 8 Oct, 2018 @ 4:11pm 
Having a lot of fun with this, great job. Would it be possible to have either a 'Public' version of the Great Pumpkin, or have the lock status default to unlocked?

The way we're using it is we have one giant public great pumpkin and I've disabled the engram for players, so everyone has to congregate in a little 'haunted forest' area we built. Problem is, every time the server resets the pumpkin resets to locked and we have to go out and unlock it again.
RedDwarf  [developer] 8 Oct, 2018 @ 5:43pm 
Originally posted by Wayfarer:
Having a lot of fun with this, great job. Would it be possible to have either a 'Public' version of the Great Pumpkin, or have the lock status default to unlocked?

The way we're using it is we have one giant public great pumpkin and I've disabled the engram for players, so everyone has to congregate in a little 'haunted forest' area we built. Problem is, every time the server resets the pumpkin resets to locked and we have to go out and unlock it again.

Easy! I'll add that to the next patch. =)
FireboyJinx 9 Oct, 2018 @ 12:01pm 
Can we get a "grave guardian" of our own? Maybe have to use tribute (bones and the like) and a survivor implant to make our own? I thought I had seen something before about making our own.
Jax 11 Oct, 2018 @ 8:20pm 
Graveyards seem pretty rare, can we get a setting to turn up their frequency?
RedDwarf  [developer] 12 Oct, 2018 @ 11:11am 
Originally posted by Jax:
Graveyards seem pretty rare, can we get a setting to turn up their frequency?

Sure! I’ll throw that into the next patch. I’m also adding a way for players to personally opt-out if they’re tired of spawns everywhere.
RedDwarf  [developer] 12 Oct, 2018 @ 11:16am 
Originally posted by Daddy Jinx:
Can we get a "grave guardian" of our own? Maybe have to use tribute (bones and the like) and a survivor implant to make our own? I thought I had seen something before about making our own.

That’s on the to-do list. =) The skeletons will be harvestable for Keratin in the next patch, and at some point friendly skeletons will be craftable from Keratin (and other resources). =)
Jax 12 Oct, 2018 @ 3:17pm 
Originally posted by RedDwarf:
Originally posted by Daddy Jinx:
Can we get a "grave guardian" of our own? Maybe have to use tribute (bones and the like) and a survivor implant to make our own? I thought I had seen something before about making our own.

That’s on the to-do list. =) The skeletons will be harvestable for Keratin in the next patch, and at some point friendly skeletons will be craftable from Keratin (and other resources). =)
Brilliant!
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