XCOM 2
[WOTC] Call of Duty: Black Ops III : E.W.R.-115 'Reaper' Squadmate
 This topic has been pinned, so it's probably important
∑3245  [developer] 13 Oct, 2017 @ 8:16pm
Bug Report Thread
Found a bug? Report it here!

Please be very descriptive with your post (where it occurred, what was happening at the time of the occurance), or else I won't be able to help you.

Finally, post your Launch.log file. It'll help track down bugs (especially the one where soldiers get special character parts and it prevents you from customizing him.
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Showing 1-7 of 7 comments
Sturm Krahe 22 Nov, 2017 @ 2:02pm 
The textures for this are broken for me. I just went to make a Reaper in the character creator, and most of the character parts are solid purple or grey. I tried uninstalling every other mod and only using this but it still doesn't work.
danteforn 2 Feb, 2018 @ 3:19am 
hi i'm using this with the rpg overhaul mod and i went to change the weapon and it disapeared along with all other pieces of equipment it had
Red 1 Mar, 2018 @ 11:58am 
Originally posted by danteforn:
hi i'm using this with the rpg overhaul mod and i went to change the weapon and it disapeared along with all other pieces of equipment it had
Same issue.
Marcus 30 Jun, 2018 @ 10:36am 
I CAN GET THE SOLDIER TO APPEAR JUST NOT ANY WEAPONS WHEN I CHANGE HIS LOAD OUT, WHICH MEANS I CANNOT USE THIS MOD.
[SDL]killless 9 Aug, 2018 @ 12:57pm 
I built an EWR but it just showed up as a squaddie Assault (modded LW2 class, also using lone wanderer mod).
The EWR's rifle disappears in the character pool if you do as little as giving him access to bullpups and cannons.
Samurai_Shogun 10 Mar, 2024 @ 11:02am 
If I have the jetpacks mod, the ewrs use their jetpack animation and not the ewrs making them use the incorrect animation.
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Showing 1-7 of 7 comments
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