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SIlent
-25 dmg
minicrits on back shots
crits on back headshots
+30 fireing speed
+silent killer
+hud doesn't display being shot
+critz on headshot
+slow on kneeshot
-60% ammo per clip
-60% reload speed
-cannot fully cloack (like the cloack and dagger when not charged)
+10% Reload Speed
+Mini-Crits in the back
-15% Damage
-20% Firing Speed
(No i did not steal the Mini crits in back)
those are pretty good stats, but make it so that you need to be maxium 10 feet from the player to get the minincrit
Has to crouch to kill silently
Can shoot while cloaked
Cloak shimmers when under sunlight
-20 damage
6 shots per reload
Makes noise when reloading
Pros:
+Silent shots
Cons:
-15% damage penalty
-10% firing speed
Very simple, but I think that the spy, which is a stealth class after all, NEEDS a weapon that fires silenced shots.
( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
No notification that the enemy is losing health (Health decreases, but the red marks do not show up and you don't make a sound like when usually damaged)
No death appears on enemy killfeed
Cons: 20% slower movement while cloaked
50% less ammo capacity
0.5 sec longer reload speed
Enemy is Aplied with Jarate or Milk
+40% Acurate shots
Jarte will deal more Damage mini Crits and Milk will heal more
Cons:-25% slower reload speed
-50% Clip size
-25% Ammo Capacity
The Spy can be seen wielding it in Trailer 1; however, the weapon was scrapped before the final release.
- Team Fortress 2 Wiki page
This will not be added.