Starbound

Starbound

Reconstructor Addon
Spirend  [developer] 29 Mar, 2018 @ 2:48pm
Bug/Crash/Mod Conflict Reporting Thread
While this mod works just fine in vanilla Starbound and FU, there's always a pile of other mods players use.
As such, mod conflicts are a very real possibility.
This discussion is a combined bug report, crash report and mod incompatibility report thread.
If you're using this mod and find a bug, a reproductible crash or other errors you suspect to stem from mod conflicts, pastebin your starbound.log file, link it here and give a description of where and how the error occurred.
I'll look into it as soon as I can.
< >
Showing 1-7 of 7 comments
warmainiac 26 Jul, 2018 @ 9:00am 
the first bug i came across wilist using this mod was that the reconstructor addon did not deploy properly and became a decorative object. thinking it could be because this mod is slightly in need up update
Spirend  [developer] 27 Jul, 2018 @ 8:01am 
@warmainiac: I couldn't reproduce the bug on my end. Could you post a link to your starbound.log from the time when you encountered the bug? I'll read it through and get to work on a fix as soon as I'm able to.
warmainiac 27 Jul, 2018 @ 10:51am 
i am afraid the log i have is WAY too long for even paistbin to use. i think it could have something to do with the galaxy foxes mod because it does not have support from the "augment slots for armors mod"
Spirend  [developer] 28 Jul, 2018 @ 5:05am 
Hmm. In that case, could you list mods you're using that the log mentions as connected to the bug? I'll download the mods and try reproducing the bug again.
biekgirl 25 Oct, 2021 @ 4:10pm 
this mod crashes when i use super spooky mod. what causes that?
Spirend  [developer] 26 Oct, 2021 @ 3:59am 
@blekgirl: Last I checked, it was because SSHS was overwriting a file (craftinganvil.animation) this mod was trying to patch. I don't know if Mexxy Kayne has updated SSHS to fix it, or even has any plans to, but afaik that known bug is still active.

Unless you're talking about some other mod named Super Spooky, and in that case, I'd need to see your starbound.log file to diagnose the issue.
Wingnut 27 Mar, 2022 @ 1:23am 
Yeah... That mod is kinda cringe. ngl.
< >
Showing 1-7 of 7 comments
Per page: 1530 50