Don't Starve Together

Don't Starve Together

Epic Healthbar
Denna tråd har blivit låst
Bxucher 31 mar, 2024 @ 21:31
German Translation maybe ?
How much would there be to translate ?
i might Do it if its not to much
Senast ändrad av Bxucher; 31 mar, 2024 @ 21:44
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Tykvesh  [utvecklare] 1 apr, 2024 @ 1:39 
Hallo! There's not much text.

Only quotes must be translated, here's a bit of Chinese for example:
TRANSLATOR = "由遇晚翻译", NAME = "史诗血量条", DESCRIPTION_FMT = "更新 %s:\n\n%s", HEADER_SERVER = "服务器", HEADER_CLIENT = "客户端", DISABLED = "关闭", ENABLED = "开启", COMMANDS = { EPIC = "史诗" },
This is the template, if you have any questions feel free to ask!
TRANSLATOR = "Übersetzt von Bxucher", --you can change this NAME = "Epic Healthbar", DESCRIPTION = [[ Spice up your combat experience with this stylized health bar! Epic Healthbar is a new widget which provides information about the current boss: * Displays combat phases, elemental damage and damage resistance * Each boss has their own color theme * Optional combat camera and more! ]], DESCRIPTION_FMT = "Update %s:\n\n%s", --usage example: "Update 88: Added German..." HEADER_SERVER = "Server", HEADER_CLIENT = "Client", DISABLED = "Disabled", ENABLED = "Enabled", GLOBAL = "Mob Health", GLOBAL_HOVER = "Enables clients to see health for all entities.\nClients must opt-in below.", GLOBAL_DISABLED = "Show giants only", GLOBAL_ENABLED = "Show mob health", GLOBAL_NUMBERS = "Global Damage Numbers", GLOBAL_NUMBERS_HOVER = "Displays damage numbers in the world instead of the widget.\nApplicable to any combat, not just giants.", GLOBAL_NUMBERS_DISABLED = "Show damage on the bar", GLOBAL_NUMBERS_ENABLED = "Show damage in the world", TAG = "Display Health For", TAG_HOVER = "Enables health bars only for selected targets.", TAG_NONE = "None", TAG_NONE_HOVER = "Type /epic in chat if you change your mind!", --if chat commands are localized in German, /epic can be translated too TAG_EPIC = "Giants", TAG_EPIC_HOVER = "The standard experience", TAG_HEALTH = "All", TAG_HEALTH_HOVER = "If supported by the server", FRAME_PHASES = "Combat Phases", FRAME_PHASES_HOVER = "Separates bars of applicable giants by phases.", FRAME_PHASES_DISABLED = "Hide phases", FRAME_PHASES_ENABLED = "Show phases", DAMAGE_NUMBERS = "Damage Numbers", DAMAGE_NUMBERS_HOVER = "Displays received damage or healing with popup numbers.", DAMAGE_NUMBERS_DISABLED = "Hide numbers", DAMAGE_NUMBERS_ENABLED = "Show numbers", DAMAGE_RESISTANCE = "Damage Resistance", DAMAGE_RESISTANCE_HOVER = "Displays a special effect when the target receives\nless damage due to its defenses.", DAMAGE_RESISTANCE_DISABLED = "Hide resistance", DAMAGE_RESISTANCE_ENABLED = "Show resistance", WETNESS_METER = "Wetness", WETNESS_METER_HOVER = "Displays a special effect when the target becomes wet.", WETNESS_METER_DISABLED = "Hide wetness", WETNESS_METER_ENABLED = "Show wetness", HORIZONTAL_OFFSET = "Horizontal Offset", HORIZONTAL_OFFSET_HOVER = "Shifts the bar away from the center.", HORIZONTAL_OFFSET_LEFT = "%s units to the left", HORIZONTAL_OFFSET_NONE = "No offset", HORIZONTAL_OFFSET_RIGHT = "%s units to the right", CAMERA = "Combat Camera", CAMERA_HOVER = "Allows the camera to focus on giants while in combat.\nSitting or hiding grants spectator view.", CAMERA_OPTION = "Button", CAMERA_OPTION_HOVER = "Hover over the health bar to toggle", CAMERA_BUTTON = "Toggle Combat Camera", CAMERA_BUTTON_ALT = "Toggle Spectator Camera", CAMERA_BUTTON_FAR = "Too Far!", CAMERA_BUTTON_BLOCKED = "Not Available!",
Bxucher 2 apr, 2024 @ 21:43 
Here is the translation.
There could be an grammar error in it my grammer is not always the best but im happy i could help :steamhappy:

TRANSLATOR = "Bxucher", NAME = "Epischelebensleiste", DESCRIPTION = [[ Erweiter dein Kampferlebnis mit dieser Lebensleiste! Epischelebensleiste ist ein neues widget welches informationen Über den aktuellen Boss anzeigt: * Zeigt Kampfphasen, Elementarschaden und Schadensresistenz * Jeder Boss hat sein eigenes Farbschema * Optionale Kampfkamera und mehr! ]], DESCRIPTION_FMT = "Update %s:\n\n%s", --usage example: "Update 88: Added German..." HEADER_SERVER = "Server", HEADER_CLIENT = "Client", DISABLED = "Deaktiviert", ENABLED = "Aktiviert", COMMANDS = { EPIC = "episch } GLOBAL = "Monsterleben", GLOBAL_HOVER = "Aktiviert das Clienten das Leben aller Monster sehen.\nClienten müssen beitreten hier drunter.", GLOBAL_DISABLED = "Zeige nur Riesen", GLOBAL_ENABLED = "Zeige alle Monster", GLOBAL_NUMBERS = "Globale Schadenszahlen", GLOBAL_NUMBERS_HOVER = "Zeigt Schadenszahlen in der Welt stat dem Widget.\nWWirksam in jedem Kampf, nicht nur Riesen.", GLOBAL_NUMBERS_DISABLED = "Zeige Schaden in der Leiste", GLOBAL_NUMBERS_ENABLED = "Zeige Schaden in der Welt", TAG = "Lebensleiste für", TAG_HOVER = "Zeigt Lebensleiste für ausgewählte Moster.", TAG_NONE = "Aus", TAG_NONE_HOVER = "Schreibe /episch in den chat wenn du deine Meinung änderst!", TAG_EPIC = "Riesen", TAG_EPIC_HOVER = "Die Standard Erfahrung", TAG_HEALTH = "Alle", TAG_HEALTH_HOVER = "Wenn unterstützt vom Server", FRAME_PHASES = "Kampfphasen", FRAME_PHASES_HOVER = "Teil die Lebensleiste in Phasen auf bei zutreffenden Riesen.", FRAME_PHASES_DISABLED = "Keine Phasen", FRAME_PHASES_ENABLED = "Zeige Phasen", DAMAGE_NUMBERS = "Schadenszahlen", DAMAGE_NUMBERS_HOVER = "Zeigt bekommenen Schaden oder Heilung mit auftauchenden Zahlen.", DAMAGE_NUMBERS_DISABLED = "Keine Zahlen", DAMAGE_NUMBERS_ENABLED = "Zeige Zahlen", DAMAGE_RESISTANCE = "Schadensresistenz", DAMAGE_RESISTANCE_HOVER = "Zeigt einen Spezialeffekt wen das Ziel weniger\nSchaden bekommt durch desen Verteidigung.", DAMAGE_RESISTANCE_DISABLED = "Kein Effekt", DAMAGE_RESISTANCE_ENABLED = "Zeige Effekt", WETNESS_METER = "Nässe", WETNESS_METER_HOVER = "Zeigt einen Spezialeffekt wen das Ziel nass wird.", WETNESS_METER_DISABLED = "Kein Effekt", WETNESS_METER_ENABLED = "Zeige Effekt", HORIZONTAL_OFFSET = "Horizontale Verschiebung", HORIZONTAL_OFFSET_HOVER = "Verschiebt die Leiste von der Mitte weg.", HORIZONTAL_OFFSET_LEFT = "%s units nach Links", HORIZONTAL_OFFSET_NONE = "Keine verschiebung", HORIZONTAL_OFFSET_RIGHT = "%s units nach Rechts", CAMERA = "Kampfkamera", CAMERA_HOVER = "Erlaubt der Kamera auf Riesen zu fokussieren.\nSitzen oder verstecken gibt eine Zuschaueransicht.", CAMERA_OPTION = "Knopf", CAMERA_OPTION_HOVER = "Hover über die Lebensanzeige zum ändern", CAMERA_BUTTON = "Aktiviere Kampfkamera", CAMERA_BUTTON_ALT = "Aktiviere Zuschaueransicht", CAMERA_BUTTON_FAR = "Zu weit weg!", CAMERA_BUTTON_BLOCKED = "Nicht verfügbar!",
Senast ändrad av Bxucher; 3 apr, 2024 @ 7:05
Tykvesh  [utvecklare] 3 apr, 2024 @ 5:33 
Fantastic, danke! Do these previews look okay? Workshop, In-Game
Bxucher 3 apr, 2024 @ 6:52 
Ursprungligen skrivet av Tykvesh:
Fantastic, danke! Do these previews look okay? Workshop, In-Game
Seems good only here ()

Epischelebensleiste ist ein neues widget welches informationen Über den aktuellen Boss anzeigt:
* Zeigt Kampfphasen, Elementarschaden und Schadensresistenz
* Jeder Boss hat sein eigenes Farbschema
* Optionale (KampfKamera) und mehr!

The second "K" in "Kampfkamera" Needs to be small my bad ^^"

and i changed two things in the translation for in game i edited the message above so you can copy that again
Senast ändrad av Bxucher; 3 apr, 2024 @ 7:05
Tykvesh  [utvecklare] 3 apr, 2024 @ 7:07 
Good catch! Before release, I will iron out minor errors with language tools, so don't worry about it. Thanks again for helping with this.
Bxucher 3 apr, 2024 @ 7:08 
Ursprungligen skrivet av Tykvesh:
Good catch! Before release, I will iron out minor errors with language tools, so don't worry about it. Thanks again for helping with this.
If you have any other mods you want to have translated im happy to assist :D
Cause i saw you made a few
Senast ändrad av Bxucher; 3 apr, 2024 @ 7:10
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