Total War: WARHAMMER II

Total War: WARHAMMER II

More Active Clash
HEU3BECTEH  [developer] 31 Oct, 2017 @ 11:09am
More Active Clash - Discussion
This mod reduces each fighter's personal space, allowing more close and intimate butchering. Every soldier will take more actions individually and will waste less time idling behind his comrades backs.
Technical details: In table 'battle_entities' for 'man' 'type' 'shape' has been changed to 'ellipse', 'radii_ratio' has been decreased on 40%, 'radius' has been increased on 25%, 'turn_speed' has been increased on 50%. In table 'melee_weapons' 'melee_attack_interval' has been decreased on 40%. Changes for anti-large and anti-infantry units were made according to Specialized Combat mod. In table '_kv_rules' value 'melee_hit_chance_max' has been changed from '90' to '97', 'melee_hit_chance_min' has been changed from '8' to '3', 'melee_hit_chance_base' has been changed from '35' to '20', 'melee_attack_interval' has been halved (it doesn't affect anything anyway, it seems).
This mod is mostly visual and can affect balance in some unexpected way.
This mod is compatible with Specialized Combat mod in which I have tried to adjust some things in battles I have found a bit strange.

Best regards.