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So one of the plans for the future is Balancing this will come after im done with most of the Alphas this will take time also since i have to learn much and from my perspective there is not even 1% out of 100
At the moment the AlphaFlyers can all Level up speed
Also im gonna take some time in near future to fill the modpage with infos ofcourse
Feel free to ask any questions
Thanks for patience
Also, I should mention the Anky doesn't have a blueprint for the cooked fish, but a cooked fish item.
I changed few things on the anky and Doed you have to get new ones and kill them also do a wild dino wipe to make sure the fixed ones spawn . Also about the vanilla alphas The thing is i think if i make it so we can tame vanilla alphas the mods not gonna be stackable anymore im not sure tho i will look into it in further future for now im testing alpha variants.
Thanks a lot for the mod, I will definetly keep it :D !
If I may require Alpha Quetz or an aquatic alpha other than the megalodon it would be awesome !
Keep up the good work ;)
no problem will do that if i find the time this weekend ;D
No problem . For the Bear i think i messed up something with its animations i willl look into it i also had issues with him in the past.
Also, maye add an alpha leedsicthys that spawns at random levels. Could be cool. I would add a damage modifier so it does not insta kill boats at higher levels though...
An Alpha Giga that can damage metal (Only a small amount though), and doesn't get the small wild/tamed stat increases, and also doesn't get the nerf. To balance it, make it rare, and also make it very very very hard to tame. Not impossible, but very hard.
As always tho, great mod.