Total War: ATTILA

Total War: ATTILA

AoC - Community Units Patch (CUP) - Stats and Bugs Fixed - 1/2
VOTRR  [udvikler] 12. nov. 2017 kl. 0:21
Patch notes for AoC - CUP - Stats and Bugs Fixed - 1/2
Mounts table:
-Changed: cha_nom_horse_sword_h - Mount to Heavy Horse – fix
-Added: cha_nom_horse_sword_vl – Mount with Very Light Horse – fix
-Added: cha_rom_horse_sword_shield_l - Mount with Light Horse – fix

Main and land units tables:
----Generic:
---Land units:
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Large Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Roman (christian) - fix
---Naval units:
Marines:
-Decreased: Tier to 1 (same like Swordsmen) - fix
-Changed: Armour to 10 - clothes with helmets (same like Swordsmen/icon/skin) - fix
Artillery Crew:
-Increased: Accuracy to 5 (was 0) - fix

----Avars:
---Land units:
Avar Guard:
-Changed: Accuracy to 20 (5 less than horse archers, was 0) - fix
Tribesmen:
-Changed: Accuracy to 20 (5 less than archers, was 0) - fix
Avar Lancers:
-Changed: Accuracy to 20 (5 less than horse archers, was 0) - fix
Avar Noble Lancers:
-Changed: Accuracy to 20 (5 less than horse archers, was 0) - fix
Avar Horse Archers:
-Changed: Mount to Very Light - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
---Naval units:
Avar Guard Boatmen:
-Added: Disciplined and Encourage (same like Avar Guard) - fix
Avar Boatmen:
-Changed: Armour to 10 - clothes with helmets (same like icon/skin) - fix
-Changed: Class to Infantry Spears - fix
-Added: Expert Charge Defense (because of spear unit) - fix
Avar Heavy Boatmen:
-Changed: Class to Infantry Spears - fix
-Added: Expert Charge Defense (because of spear unit) - fix
Avar Light Boatmen:
-Changed: Animation to rome_man_sword_bow_reflex_horse (was lance animation) - fix

----Emirate of Cordoba:
---Land units:
Berber Spearmen:
-Changed: Armour to 20 - leather (same like icon/skin) - fix
Berber Levy:
-Changed: Accuracy to 10 (5 less than javelinmen infantry, was 0) - fix
-Added: Resistant to Fatigue (because of light spear unit) - fix
Slingers:
-Increased: Accuracy to 20 (was 0) - fix
Horsemen:
-Changed: Armour to 20 - leather (same like icon/skin) - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Large Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
---Naval units:
Andalusian Guard Marines:
-Changed: Weapon to heavy Spatha (like all infantry generals) - fix
Andalusian Marines:
-Decreased: Tier to 1 (same like Andalusian Infantry) - fix
Armoured Marines:
-Changed: Shield to Kite (same like icon/skin - was Round) - fix
Andalusian Archers Marines:
-Changed: Armour to 20 - leather (same like icon/skin) - fix
Andalusian Artillery Crew:
-Increased: Accuracy to 5 (was 0) - fix

----Kingdom of Asturias:
---Land units:
Royal Guard Cavalry:
-Changed: Accuracy to 10 (5 less than javelinmen cavalry, was 0) - fix
Tribesmen:
-Changed: Accuracy to 10 (5 less than javelinmen infantry, was 0) - fix
Ambushers:
-Changed: Accuracy to 10 (5 less than javelinmen infantry, was 0) - fix
Noble Skirmishers:
-Removed: Expert Charge Defense (because of no anticavalry weapon) - fix
Iberian Cavalry:
-Changed: Accuracy to 10 (5 less than javelinmen cavalry, was 0) - fix
-Changed: Reload to 25 (was 0) - fix
Royal Cavalry:
-Changed: Accuracy to 10 (5 less than javelinmen cavalry, was 0) - fix
Royal Knights:
-Changed: Accuracy to 10 (5 less than javelinmen cavalry, was 0) - fix

----Kingdom of Charlemagne:
---Land units:
Frankish Horsemen:
-Changed: Caste to Medium - fix
-Changed: Man Entity to Medium - fix
Frankish Cavalry:
-Changed: Man Entity to Heavy - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Large Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Roman (christian) - fix
---Naval units:
Frankish Marines:
-Changed: Armour to 10 - clothes with helmets (same like Swordsmen/icon/skin) - fix
-Decreased: Tier to 1 (same like Swordsmen) - fix
Frankish Artillery Crew:
-Increased: Accuracy to 5 (was 0) - fix

----Kingdom of Mercia:
---Land units:
Select Archers:
-Changed: Man Entity to Light - fix
Fyrd Slingers:
-Increased: Accuracy to 20 (was 0) - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Barbarian (christian) - fix
---Naval units:
Royal Marines:
-Added: Disciplined and Encourage (same like Royal Companions) - fix
Fyrd Boatmen:
-Changed: Caste to Medium - fix
-Changed: Weight to Medium - fix
-Changed: Man Entity to Medium - fix

----Kingdom of Danes:
---Land units:
Armoured Archers:
-Increased: Tier to 2 (same like Cordoba Armoured Archers) - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Barbarian (pagan) - fix
---Naval units:
Viking Marauders:
-Changed: Armour to 10 - clothes with helmets (same like icon/skin) - fix
Viking Smashers:
-Changed: Armour to 10 - clothes with helmets (same like Big Axes/icon/skin) - fix
Viking Raiders:
-Changed: Armour to 10 - clothes with helmets (same like Axemen/icon/skin) - fix
Viking Heavy Raiders:
-Changed: Weapon to Axe (same like icon/skin/class - was Spatha - sic!) - fix
Viking Ship Archers:
-Changed: Armour to 10 - clothes with helmets (same like icon/skin) - fix

----Kingdom of Lombards:
---Land units:
Gastald Cavalry:
-Changed: Weapon to Spatha (was pure Attila heavy Spatha - 14 AP DMG - sic!) - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Large Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Roman (christian) - fix
---Naval units:
Gastald Marines:
-Added: Disciplined and Encourage (same like Gastald Guardsmen) - fix
Lombard Marines:
-Changed: Armour to 10 - clothes with helmets (same like Swordsmen/icon/skin) - fix
-Decreased: Tier to 1 (same like Swordsmen) - fix
Lombard Artillery Crew:
-Increased: Accuracy to 5 (was 0) - fix

----Westphalia:
---Land units:
Seax Warriors:
-Changed: Short description text to Seax Warriors - fix
Noble Javelinmen:
-Increased: Tier to 2 (same like Asturias Noble Skirmishers) - fix
Warhounds:
-Changed: min_men_per_ship to 40 (same like Gazehounds, was 10) - fix
-Changed: max_men_per_ship to 160 (same like Gazehounds, was 40) - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Barbarian (pagan) - fix
---Naval units:
Saxon Boatmen:
-Changed: Armour to 10 - clothes with helmets (same like Seax Warriors/icon/skin) - fix
Saxon Heavy Boatmen:
-Changed: Selection VO to Selected Swords (was Selected Axes) - fix
Saxon Raiders:
-Changed: Armour to 10 - clothes with helmets (same like Axe Warriors/icon/skin) - fix
Sidst redigeret af VOTRR; 30. juli 2019 kl. 14:24
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VOTRR  [udvikler] 18. nov. 2017 kl. 13:12 
Main and land units tables:
----Slavic units:
---Land units:
Ambushers:
-Changed: Accuracy to 10 (5 less than javelinmen infantry, was 0) - fix
Slav Raiders:
-Changed: Weapon to Axe (same like icon/skin/class - was Spatha - sic!) - fix
-Changed: Mount to Sword Horse Unit (was Spear Horse Unit) - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Barbarian (pagan) - fix
---Naval units:
Slav Elite Boatmen:
-Added: Disciplined and Encourage (same like all generals) - fix
Slav Boatmen:
-Changed: Armour to 10 - clothes with helmets (same like icon/skin) - fix
Slav Light Boatmen:
-Changed: Reload to 30 (was 0) - fix

----Byzantine units:
---Land units:
Dux's Guard:
-Increased: Tier to 3 (because of general unit) - fix
Iuvenes:
-Changed: Shield to Oval (same like icon/skin - was Round) - fix
Skutatoi Axemen:
-Changed: Weapon to Axe (same like icon/skin/class - was Spatha - sic!) - fix
Tagma Cavalry:
-Changed: Mount to Heavy - fix
Scout Cavalry:
-Changed: Hiding to 1.25 (same like all cavalry units) - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Large Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Roman (christian) - fix
---Naval units:
Guard Marines:
-Added: Disciplined and Encourage (same like Dux's Guard) - fix
-Changed: Shield to Oval (same like icon/skin - was Round) - fix
Levy Marines:
-Changed: Armour to 10 - clothes with helmets (same like icon/skin) - fix
Archer Boatmen:
-Changed: Armour to 6 - clothes (same like icon/skin) - fix
Roman Artillery Crew:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Hiding to 1.5 (same like all artillery units) - fix

----Celtic units:
---Land units:
Armoured Spearmen:
-Changed: Shield to Oval (same like icon/skin - was Round) - fix
Onager:
-Increased: Accuracy to 5 (was 0) - fix
Bastion Onager:
-Increased: Accuracy to 5 (was 0) - fix
-Changed: Weight to Very Light (same like Onager) - fix
-Changed: Voiceover to Roman (christian) - fix
---Naval units:
Teulu Marines:
-Added: Disciplined and Encourage (same like all generals) - fix
-Changed: Selection VO to Selected Swords (was Selected Spears) - fix
Spear Boatmen:
-Changed: Armour to 10 - clothes with helmets (same like icon/skin) - fix
Javelin Boatmen:
-Changed: Naval Unit to Long Fhada - Missile (was Long Fhada) - fix
Sidst redigeret af VOTRR; 26. nov. 2017 kl. 10:20
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