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As for suggestions, I'd say drop the melee defense at the very least and see how that goes. At rank 9 they can have up to 80+ MD, which makes them practically untouchable. I would also possibly suggest looking at the speed of the regen, considering undead have multiple ways to heal troops.
At the same time, they also get knocked around by pretty much everything I've seen, including outrider guns and pistoliers. Maybe increasing their mass would help them stop being stunlocked by a single unit of swordsmen while taking no damage from them.
Most of this comes from the fact that I was able to get a couple provinces with maxed out Raise Dead lists, so I could just buy as many BGK as I wanted. Is there any way to take them out of the list? It seems a bit unfair, but its also cool to get them so early, so I dunno.
They aren't anywhere near this powerful in the original mod so its a little weird.
Finally I set the Knights of the Bloody Grail against 3 mounted Paladins thinking surely this would be the one that stumped them. It was closer, and they got them under half health, but the Knights of the Bloody Grail killed all 3 Paladins while losing only one model. That's 3 heroes with magical attacks and their own high tier regeneration that they killed after fighting them simultaneously.
Out of curiosity I then took my Lord, a mounted Bretonnian Lord who was keeping the Computers lord busy on the other side of the map, and charged him at the Knights of the Bloody Grail wondering if he could finish them off.
They killed him to, without losing any more models.
Knights of the Bloody Grail are not just broken, they are the best unit in the game by a long country mile. No one can face them.
This is just to note, all of the above was done while putting them into combat as quickly as possible and giving them minimal time to regenerate. If someone were to be actually using them tactically, cycle charging and running around to let regen happen they would be exponentially stronger.
I shouldn't have to say it at this point, but this is not lore friendly. Please nerf.