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Critical shots penetrate players
-50% clip size
-20% damage penalty
No random critical hits
Deals crits when hitting a different target than the one you just hit |
CONS:
-50% Firing speed | No random crits
I don't know what this weapon would bring to the table... cool concept tho...
Why not we instead focus on making him do something unique?
like, say...
first of all, some hidden stuff:
Base damage is 50 per bullet.
6 shots per clip.
firing can cancel reload.
Reload bullets one at a time.
Pros:
Bullets bounce one time off of walls.
Ricochet bullets deal critical hits (potentially just if they hit the enemy's back, in case that is broken.)
(Only applicable if the above rule is in place.) Ricochet bullets deal mini-crits damage to enemies in front.
Cons:
-50% firing speed
Bullets have team-colored tracers.
+100% Increased Firing Sound
Niot going to lie. This is a stupid weapon. It gives away your spot, it fires at incredibly slow rate, with less ammo. What gives?
Simple: this is the STUPID weapon! Ricochet bullets are incredibly dumb, and getting crit kills with it is unbelievably hard, but unbelievably satisfying.
...thats it actually. Its the joke weapon.
Go away.