Space Engineers

Space Engineers

InspiredWeaponry
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Kreeg  [developer] 11 Mar, 2018 @ 1:09pm
Heavy Series: Weaponry "Specifics"
This List will take a bit, given the numbers are pulled by numerous files.

#### Terms
RPM = Rounds per minute
Clip = Amount of projectiles before reload
Deviant Angle = Cone of Fire
Mass Damage = Damage done to Blocks
Health Damage = Damage done to Characters


### 'Interior' Turrets

HS Interior-Turret \ HS Armored Interior-Turret
- 900 Meter Range
- 25 Mass damage per bullet
- 50 Health damage per bullet
- 60 Clip size
- 400 RPM
- 0.8 Deviant angle
* Designed to protect interior of ships

HS Hatchet (Rework soon to be a proper shotgun)
- 80 Meter range
- 5 Mass damage per bullet
- 30 Health damage per bullet
- 100 Clip size
- 5000 RPM
- 5.0 Deviant angle
* Designed to kill Armored Characters at close-range.



### 'Standard Exterior' Turrets

HS Anti-Fighter
- 2500 Meter Range
- 50 Mass damage per bullet
- 25 Health damage per bullet
- 5000 Clip size
- 3000 RPM
- 4.0 Deviant angle
- 24 second reload
* Designed to shred ships in the limited firing angle


HS Flak Turret
- 2500 Meter Range
- 15 Mass damage
- 10 Explosive damage
- 15 meter Explosion Radius
- 50 Clip size
- 900 RPM
- 4.0 Deviant angle
- 20 second reload
* Designed to destroy & destablize enemy aircraft.