RimWorld

RimWorld

A RimWorld of Magic
FuhkkenPro 11 Apr, 2024 @ 6:34pm
1.5?
Iv always had a idea of a character that was basically like moria from overwatch, being able to take life from one hand, breaking down/absorbing anything and everything and on the other hand being able to take the life absorbed and dish out regenerative properties, cure disease. in my mind its more like light magic on side (light barriers, healing, purification) ect..., and high tier like supernova bomb. But i suppose that would do with the bright mage... this character if specd into light side could use a wand or barehanded to play with both light and dark being able to use both sides of the class simultaneously.

ability to use void magic at the price of absorbing life energy. Abilities:
*Right side* Violet Scourge: with a wave of a hand or sword, conjured void magic slashes out to slash through anything. The user can manipulate this ability if mastery of void magic is achieved.

Hollow Shell: the caster or target is enveloped in an impossibly thick shell of void energy to protect them. Anything inside is invisible to anything on the outsides naked eye. Can be seen through thermal, magical or similar detection.

Absorb: disintegrating energy flows outwards to a target controlled solely by the will of the caster. Anything struck by this ability will be turned into void energy and absorbed, using any other void ability rather than using mana would consume this void energy stored.

All abilities must be charged by living things. Can be instantly absorbed in contact if the power level gap is at least 2 levels. If level is = to or greater. A % will be absorbed.

Note absorb can be used on anything alive or that has a soul. Targets with a soul yield more void energy.

Abyssal Purge: caster will slam their sword powered by void energy into the ground. Rapidly expelling all void energy absorbed (must be over a certain threshold) outward. Disintegrating or partially disintegrating any physical thing In its path.

*Left side*

Healing Hollow: The Caster will Drive their left handed sword into the earth and depending on the void energy channeled into the size and strength of the cast. Will in turn result in the strength of the ability.

Divine Strike: Refining Void energy will allow the caster to manipulate the energy in the air. Forming spears of golden void light out at a bizarre speed. Piercing their target and then disappearing.

Light of the World: healing beam. Absorbed void energy discharged through the left side a miraculously golden beam of void energy regenerates rather than its counterpart side. This energy is so powerful that with enough energy it can regenerate, limbs, restore cells, cure diseases, undo curses. As long as the void energy requirement is met.

Cursed Passive:
Insatiable Hunger: This reaction only occurs If the void energy requirement is not met there is a chance of absorb overloading and the right side of the caster becomes possessed by the Abyssal God. Destroying and consuming everything around the caster. The more that is consumed the longer the abyssal god rampages. During this period if enough void energy is collected the Abyssal god will attempt a take over the host.