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- added weapon.PhysicalBullets true|false (enables|disables physical bullets for a weapon)
- bullets now only ricochet off metal and concrete
- bullets now have a 1/4 chance of ricocheting
I might add an interface for that in the menu so you don't have to snoop around in some addon's lua files to add this stuff to the code manually.
- added SWEPs menu where you can enable/disable physical bullets for each individual SWEP
- added a slider to the menu that controls the chance of ricochet
- Added a menu for customizing bullet model
- Added a menu for customizing bullet sprite
- Slight performance improvements
- Fixed force multiplier not working correctly