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LUA ERROR stack traceback:
../mods/workshop-1206714776/scripts/widgets/timerwidget.lua:347 in (method) UpdateDisplay (Lua) <342-379>
self =
I hope this helps.
I'm working on a mod which allows for changing the names of every enemy (mostly so people can use the old names for mobs)
Due to a recent fix of sorts I've done for it, the timer no longer proceeds past the first Boarilla round. This is presumably due to the fact that I force the mobnameoverride of all Boarillas to be nil so they can be renamed individually.
I've begun poking at a fix, will post again if I figure something out.