安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
\\
houston space centre - can you tell me more about it? whats unique about it that we could show?
Thanks guys!
I've played around for a few hours in this map now and my only major issue is the angle from the Moon landing platform next to the white sign. ( https://imgur.com/a/eurrX )
Hostage maps are T-sided to begin with, and this angle really skews the balance even more T sided when a hostage is actually taken, something you've actually done a great job avoiding in CT spawn. 1 v 2 w/awp would be practically impossible here.
Also, please consider some kind of hanging exit or exhibit sign or something to bounce utility off of at the bottom of stairs in mid (space race area). The T side has the box/crate thing, but the CTs are in the lurch there with 2 angles to watch. As that is the quickest way from T spawn to CT spawn, the CTs should have some sort of slight advantage there.