Total War: WARHAMMER II

Total War: WARHAMMER II

Tanit's Forgotten Units [ Skaven + more] (SFO)
Tanit  [developer] 3 Jul, 2018 @ 10:32pm
Greenskin Ecology
Here will be a scholarly exploration into the nuances of the many varieties of the barbaric Greenskin race that plague the lands of elf, dwarf and man alike. From the lowliest of fungal spawnings to the mightiest of elder Orcs, I hope your lordship will find this treatise beneficial in the conductment of your forays into the lands held by these foul creatures.

-Johann Strass, Scholar of Altdorf.


The Spawning of Greenskins:

The races of the Greenskins do not procreate in a manner akin to most folk of our world. While some scholars allege to have sighted the elusive 'female' orc, most accept these sightings to be nothing more than fanciful imaginations. In reality, the Greenskins procreate in prolific numbers through the release of spores from their bodies. These spores grow best in dark and humid areas, but in truth could take root anywhere. Beneath the soil, the fungus creates a gestational pod in which it nourishes an embryo of some form among those discussed below. How the fungus chooses its embryonic form is as yet unknown, though it seems apparent that various varieties of Greenskins prolificate their own brand of obscenity first and foremost.

Some scholars theorize that the forms of Greenskin have developed by the reaction of the fungal growths that nurtured them to the environment in which they grew. Thus it can be assumed that the race began as some smaller number of varieties that grew in complexity and diversity as the race expanded across the known world. While the lifespan of a Greenskin is believed to be potentially indefinite, at least in the case of Orcs, the generally fast paced, short lived lifespans of these creatures, combined with their rapid rate of reproduction has resulted in a speed of evolutionary adaptability unmatched in the natural world outside of the powers of Chaos.


Squigs, and Varieties Thereof:

The oddest of the fungal spawnings of the Greenskin race are the bipedal, armless, toothy creatures known as 'squigs' or, 'squiggly beasts'. Possibly evolved as some sort of herd animal or defensive mechanism for the protection of the fungal grounds, they are nonetheless eaten as often as they are used as pets or weapons. Together with non-emryonic fungus, they form the staple of the Greenskin diet. The Greenskin races are apparently naturally cannibalistic, though this certainly does not stop them from eating other creatures.

Cave Squigs:
The most common variety of squig, these beasts can be found anywhere the greenskins live or have passed through, though they prefer the dark and dank environment of caves. Extremely adaptable, these creatures do little other than move and eat. They are bred as warbeasts in particular by the NIght Goblins.

Tomb Squigs:
While not accepted as a serparate species by all scholars, the Tomb Squig is a pale variant that has arisen from the similarity between tombs and caves that squigs like so much, especially dwarfen tombs. The cave squig has even spread out to graveyards due to its developed taste for bones, burrowing through the soil to reach corpses. They propagate through their own own white fungus that has developed.

Great Cave Squig/Monstrous Squig:
While classed as its own variant of squig, the Great Cave, or Monstrous, squig is no more than a squig has lived long enough, and eaten enough, to grow to massive proportions, similar in size to an imperial warhorse.

Colossal Squig:
Those Great Squigs that continue to grow in size are often classified as a whole different group. These beasts are of a truly gargantuan scale and should be rightly feared.

Squig Gobba:
Their mouths full of acidic saliva, the 'Gobba' squigs, as the greenskins call them, are a variety of large squig that are used by the greenskins as a form of living artillery, capable of spitting, or rather throwing up, smaller squigs a great distance.

Squigadon:
Not all squigs are bipedal, some are born, or rather emerge, with four legs. Those four legged squigs that grow large enough are used as great war mounts by the greenskins.

Sea Squig:
Some greenskins have been rumoured to have located massive aquatic squigs that they use as vessels to cross the oceans. These sightings have yet to be substantiated by scholarly eyes however.


Goblinoids:
The smallest of the Greenskin races, and also the most varied in their evolution, the Goblinoids often serve in the role of a working class in Greenskin societies, building, farming, herding and even themselves being eaten by the larger Orcs. Most Goblinoid species are quite intelligent, filled with a devious, cunning and deceitful streak. Goblinoids of sufficient intelligence will often serve as scouts, engineers (to an extent) and translators for their larger cousins.

Snotlings:

Common Goblins:

Forest Goblins:

Night Goblins:

Hobgoblins:

Gnoblars:

Boglars (Marsh-Gnoblars/Swamp Goblins):

Toad-Gnoblars:

Blood-Gnoblars:

Manbiters:

Kobolds:

Fire Kobolds:

Troglagobs:

Hill Goblins:

Dust Goblins:

Mere-Goblins:

Red Goblins:

Chaos Goblins:

Flying Goblins:

Boggarts:

Dwarf Goblins:


Orcs:

Common/Plain Orcs:

Savage Orcs:

Black Orcs:

Iron Orcs:

White Orcs:

Mountain Orcs:

Swamp Orcs:

Demi/Half Orcs:

A Note on Orc Bosses:
Last edited by Tanit; 5 Jun, 2019 @ 9:50pm