Caves of Qud

Caves of Qud

Improved Mutations
YASD 26 Nov, 2023 @ 5:21pm
11/26/2023 serialization errors
Upon reloading a quicksave, game loaded but 2 errors were detected:
MODERROR [Improved Mutations] - Recovered from game object deserialization error.
Blueprint: Snapjaw Hero Stopsvaalinn, Type: XRL.World.Parts.Mutation.Horns, Field: Mutating

System.IndexOutOfRangeException: Index was outside the bounds of the array.
at XRL.World.SerializationReader.readTokenizedString (System.Int32 bucket) [0x00007] in <33d5c699e86b43959b118029b983073e>:0
at XRL.World.SerializationReader.processObject (XRL.World.SerializedType typeCode) [0x00034] in <33d5c699e86b43959b118029b983073e>:0
at XRL.World.SerializationReader.ReadObject () [0x00007] in <33d5c699e86b43959b118029b983073e>:0
at XRL.World.IPart.LoadData (XRL.World.SerializationReader Reader) [0x00293] in <33d5c699e86b43959b118029b983073e>:0
at XRL.World.IPart.Load (XRL.World.SerializationReader Reader) [0x0003f] in <33d5c699e86b43959b118029b983073e>:0
at (wrapper dynamic-method) XRL.World.GameObject.XRL.World.GameObject.Load_Patch1(XRL.World.GameObject,XRL.World.SerializationReader)
at XRL.World.SerializationReader.ReadGameObjects () [0x00043] in <33d5c699e86b43959b118029b983073e>:0
MODERROR [Improved Mutations] - Recovered from game object deserialization error.
Blueprint: Goatfolk Hero 1, Type: XRL.World.Parts.Mutation.Horns, Field: Mutating

System.IndexOutOfRangeException: Index was outside the bounds of the array.
at XRL.World.SerializationReader.readTokenizedString (System.Int32 bucket) [0x00007] in <33d5c699e86b43959b118029b983073e>:0
at XRL.World.SerializationReader.processObject (XRL.World.SerializedType typeCode) [0x00034] in <33d5c699e86b43959b118029b983073e>:0
at XRL.World.SerializationReader.ReadObject () [0x00007] in <33d5c699e86b43959b118029b983073e>:0
at XRL.World.IPart.LoadData (XRL.World.SerializationReader Reader) [0x00293] in <33d5c699e86b43959b118029b983073e>:0
at XRL.World.IPart.Load (XRL.World.SerializationReader Reader) [0x0003f] in <33d5c699e86b43959b118029b983073e>:0
at (wrapper dynamic-method) XRL.World.GameObject.XRL.World.GameObject.Load_Patch1(XRL.World.GameObject,XRL.World.SerializationReader)
at XRL.World.SerializationReader.ReadGameObjects () [0x00043] in <33d5c699e86b43959b118029b983073e>:0