Arma 3
NIArms All in One
BorisAey 25 Jan, 2018 @ 4:50am
ACE and RHS compatibility?
People might find it helpful if this is answered here.
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Showing 1-5 of 5 comments
H1GHT 16 May, 2019 @ 8:41pm 
there were some hlc / ni arms ace compats back then. dunno if the author made one. ace only doing rhs ace compats an other mods doing their compats for them.
Ace 28 Oct, 2022 @ 9:41am 
So three years later, I take it this is a no.
MasterManiac 8 Mar, 2023 @ 12:42pm 
This is a dumb question, and I realize how long ago this thread was posted, but I can't help but to wonder why a compatibility patch would be strictly necessary. Wouldn't the mods basically work in isolation?
Ace 9 Mar, 2023 @ 11:40am 
Originally posted by MasterManiac:
This is a dumb question, and I realize how long ago this thread was posted, but I can't help but to wonder why a compatibility patch would be strictly necessary. Wouldn't the mods basically work in isolation?

They do but the benefit of a patch is that it assures compatibility with magazines and that the ammunition doesn't have overly powerful or underpowered qualities that makes armor from other mods paper thin or completely overpowered.

Sometimes a compatibility (compat) patch is unnecessary because it inherits qualities of vanilla ammo, and sometimes the balance just happens to be exactly as it should be, but for an example of a weapon mod that breaks down because of ACE being installed, look to KA Weapons. Some weapons have extreme penetration to damage vehicles or overheat stupidly easily when ACE is running, thus making some weapons unusable or insanely overpowered.

The Free World Armory is another example of a mod which doesn't behave well when ACE is running. The AT rifle grenades can often kill vehicles that they shouldn't be able to scratch, such as modern day MBTs, due to the way ACE vehicle damage works and the mod not accounting for it.
MasterManiac 9 Mar, 2023 @ 1:31pm 
That makes a lot of sense. Thanks for clearing that up for me. So if you're not running a mod that makes a lot of large-scale changes to overall game mechanics, weapon-pack compatibility is probably less of a concern.
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