Source Filmmaker

Source Filmmaker

Eye reskin pack
 This topic has been pinned, so it's probably important
Nikolad92  [developer] 27 Nov, 2017 @ 1:30am
troubleshooting
Oops... something went wrong, Let's fix it.
< >
Showing 1-15 of 21 comments
BckStretHshbrwn76 27 Nov, 2017 @ 6:41pm 
the eyes wont turn into the "missing texture" texture
Nikolad92  [developer] 28 Nov, 2017 @ 2:11am 
Originally posted by (G.E.W.P)xArvizuboy123x:
the eyes wont turn into the "missing texture" texture

1: Did you add "Override materials" before going to the Element viewer?
2: When you added the "String", Did you type "$Iris"? (Common problem here is that you type "$basetexture" or forget the "$"
3: Did you use the correct pathway?
BannanaBusBoat 9 Apr, 2018 @ 7:12pm 
when applying the texture it would turn the whole model into an error sign
Nikolad92  [developer] 10 Apr, 2018 @ 12:52am 
@BannanaBusBoat
Then you must have done something horribly wrong.
Check the front page for this workshop article and you will find a video
on how to do this!
Hikikuri 16 May, 2021 @ 8:03pm 
When i try to apply the texture only the right eye is affected but stays as the default texture, and i am using hwm
Nikolad92  [developer] 18 May, 2021 @ 1:34am 
Originally posted by ♡ �AureddSkei� ♡:
When i try to apply the texture only the right eye is affected but stays as the default texture, and i am using hwm

Can you describe the process from start to the end how you do it?
Hikikuri 18 May, 2021 @ 7:14am 
Originally posted by Nikolad92:
Originally posted by ♡ �AureddSkei� ♡:
When i try to apply the texture only the right eye is affected but stays as the default texture, and i am using hwm

Can you describe the process from start to the end how you do it?
i just simply put override materials, add the strings, and put in the file name, but didnt work
Nikolad92  [developer] 18 May, 2021 @ 2:59pm 
Originally posted by ♡ �AureddSkei� ♡:
Originally posted by Nikolad92:

Can you describe the process from start to the end how you do it?
i just simply put override materials, add the strings, and put in the file name, but didnt work


How do you write the partway to the file?
sounds like you got something wrong there.
Hikikuri 19 May, 2021 @ 12:18am 
Originally posted by Nikolad92:
Originally posted by ♡ �AureddSkei� ♡:
i just simply put override materials, add the strings, and put in the file name, but didnt work


How do you write the partway to the file?
sounds like you got something wrong there.
exactly how the file path says like in your tutorial, i just copied the file path on the page
Nikolad92  [developer] 19 May, 2021 @ 2:40pm 
Originally posted by ♡ �AureddSkei� ♡:
Originally posted by Nikolad92:


How do you write the partway to the file?
sounds like you got something wrong there.
exactly how the file path says like in your tutorial, i just copied the file path on the page


So you type in the following...
"models\n92\eyes\(texture name)"?

or something else?
Hikikuri 23 May, 2021 @ 7:03pm 
yes that

Nikolad92  [developer] 24 May, 2021 @ 2:59pm 
Originally posted by ♡ �AureddSkei� ♡:
yes that

Do you use "$iris" or "$basetexture" for the string?

Also, which model do you try to do this on?
Hikikuri 25 May, 2021 @ 4:32am 
$iris and the scout and sniper hwm models
Nikolad92  [developer] 25 May, 2021 @ 2:43pm 
Originally posted by ♡ �AureddSkei� ♡:
$iris and the scout and sniper hwm models

Then I'm sadly not available to help you here.

So the last thing I will ask is the following.
How do you do "EXACTLY" do when you try to apply the skin?

So from the moment you load SFM and then load the model.
From there, what do you do step by step?
Hikikuri 26 May, 2021 @ 7:02pm 
Add override materials
Put in the string $iris
Put the file path and name
And then done
< >
Showing 1-15 of 21 comments
Per page: 1530 50